Garret_729 on 17/6/2005 at 20:47
My problem is that I created a Poster Scroll entitled "warning.str". I typed it in notepad, and erased the .txt extention. I created a PS in DromEd, but all it says is that Thief couldn't locate the text. It's properties are: Art: Parch, Text: Warning.str, so I didn't fault there. I created a strings folder, turns out it had some OM stuff in it. :p I didn't move my .str, just kept it in Books. Now it sort of behaves right, absolutley no text this time, and when you clicked at the bottom right corner you get the page-flipping sound, but nothing happens. Help?
BTW: I'm going out of town in about 10 minutes. Won't it be great to have a whole G729-Quesiton-Free week? :angel: :sly: :devil:
Zephriel on 29/7/2005 at 21:14
moved this to a better place.
Targa on 26/8/2005 at 00:36
A great utility is Thorin's "Thief 2 Objects List", which lets you browse pictures of all the objects in the Physical category of the hierarchy. You can download it from his web site (
http://www.thiefmissions.com/tafferstavern/) HERE.
Cineman on 9/2/2006 at 09:43
Hiya Gang,
a few questions for you all and forgive me if I've missed a thread that answers them all, I have looked.
I'm working on my FM and have just about finished the architecture and texturing. I've now learned how to optimize and get the "Didn't grap coplanar case!" error several times.
1) Is there an Error Trapping tutorial anywhere? I've searched the forum and a lot of the answers refer to stuff I don't understand, and need a search for that too.
2) I've highlighted unsnapped brushes and snapped them all at grid size 12. I've run full snapping processing and got "no matching brushes". Does this mean my brushes are all nicely snapped? In which case why the coplanar problem.
3) And while I'm at it I've filled in the surroundings with buildings from the object list but the player can walk right through them. Can I make them solid.
4) And finally can someone do my mission for me. It's way too hard, I don't why I'm bothering :D
Cineman on 9/2/2006 at 09:44
Godamnit! See how much of a newbie I am? I didn't even go to the main page to post! Sorry.
sNeaksieGarrett on 9/2/2006 at 18:24
Im not sure by what you mean main page to post. But speaking of main pages, you didn't bother to actually look at page 1 of this thread did you?
demagogue on 18/4/2006 at 18:49
At the suggestion of The Phantom I'm moving this list from his sticky to this one. I think they fit much better here, but someone correct me if I'm wrong.
TutorialsKomag's DVD: I don't think I saw it mentioned here, but it should be mentioned somewhere that Komag's DVD has a BUNCH of dromed tutorials and resources packed onto it (at least 200 separate tuts on tons of little questions that come up all the time), consolidating much of the stuff mentioned here into one place, and should be ordered if you don't mind the wait; it can be ordered from his site to come by mail.
---------------------------------------------------
Sites on the Thief World (to help integrate your FM)There isn't always much effort to integrate FMs into the Thief Canon or world nowadays, but one reason may be that this information just isn't very accessible, so I'll put some sites with this kind of information here in case someone thinks it's a good idea to try to fit their FM into the Thief world.
Keeper Library: (
http://www.btinternet.com/%7Esneaksiethiefsie/)
(A compendium of Thief lore* -- history of the City, the Hammerites, etc...).
* (I know there are a number of other sites like that have more Thief lore that could be put here. I'll try to add them later, but if anybody knows others, please let me know, so I can put them here.)
The map-project (TTLG thread): (
http://www.ttlg.com/forums/showthread.php?t=10995)
(Lots of discussion, screenshots, and dedicated sites about the Thief world's geography in that thread, of the City and beoynd. If they've gone to all the trouble to make it, it'd be nice if builders started using it.)
A webring for Thief fan sites:
(
http://thief-thedarksite.8m.com/allies/index.html#dr)
(There are a lot of them out there...)
---------------------------------------------------
Non-english SitesSince TTLG is a pretty international place as it is, people may stumble onto it from any part of the world, I thought I might put some of the lesser known foreign sites here. Cool dromed stuff often pops up there that the TTLG crowd might miss. And I should say that, even if you don't know a lick of the language, it's incredible what you can find just poking around the links and using babelfish, so they're worth exploring even without learning the language. Also, many of these sites contain dromed tutorials in their respective languages ... Later I'll try to put a parenthetical note next to the ones that do to make the list even more helpful, and add more sites as I find them.
Japanese sites:
Keeper's House: (
http://www.keepers-house.net/)
Thief Japan: (
http://www.thiefjapan.com/)
AJ's site: (
http://ajsecret.hp.infoseek.co.jp/)
Autule: (
http://page.freett.com/kasico/)
Satellite's site: (
http://www5.ocn.ne.jp/~shingame/)
Thieves' Confessional (
http://www.nurs.or.jp/~pine/)
Garrett123: (
http://wind.freespace.jp/garrett123/?M=D)
Hell's 3rd Avenue: (
http://jigokunosantyoume.fc2web.com/)
Tattoku's Chamber: (
http://f1.aaa.livedoor.jp/~thief/)
German sites:
Thief the Last Glass (TTLG.de): (
http://www.ttlg.de/de/index.html)
Dark Projekt 2 site: (
http://deadlyshadows.de/index2.php?thief=news)
Thief Union: (
http://www.thief-union.de/index2.htm)
Shadow Alliance's Thief page: (
http://www.shadow-alliance.de/Thief/index.htm)
Rollenspiele: (
http://www.abratul.de/rdr/index1152.html)
Master Builder: (
http://escape.to/masterbuilder/)
Garrett's Treff: (
http://membres.lycos.fr/schulteatq/garrett/)
French sites:
Ladyjo's site: (
http://ladyjo1.free.fr/thief/)
French dromed tutorials: (
http://dromed.tutoriel.free.fr/)
French forum (particularly useful is the utilities page): (
http://ariane4ever.free.fr/index.php)
Polish Thief forum's dromed forum: (
http://thief-forum.ehost.pl/viewforu...71c169d996d468)
hopper on 1/6/2006 at 14:39
Importing your own textures into Thief and making them look good isn't rocket science, but there's a little more to it than simply saving them in a texture family folder. (
http://www.ttlg.com/forums/showthread.php?t=99850) Here is a thread on what you must do and what you need to do it.
Note that this thread does not cover the actual making of textures, just what it takes to make them "Thief-ready".
Cycloptis on 7/10/2007 at 15:46
I have a slight problem importing the core textures into DromEd.
I've had Thief II installed for ages now, updated to 1.18. I unzipped the included DromEd into the Thief II directory, and then replaced the .exe with the updated DromEd 1.18 .exe.
It starts up just fine and it works. I've been using this tutorial: (
http://www.thief-thecircle.com/teg-old/guides/official/tutor.asp) and it tells me to enter add_family core. I do so, and the bar on the bottom says it was successful. Then I pull up the texture palette and all I have is sky and Jorge.
I've tried adding in family rescore as well, but nothing happens despite telling me otherwise. I figured this was a simple enough question, and I've looked through a couple of tutorials to see if they mentioned this pitfall. Alas, it hasn't worked.