marshall banana on 16/1/2007 at 13:02
OMGGYBB was just depressing...
<Username> on 16/1/2007 at 13:06
So my question to Mortal Monkey is: when can we expect a proper mission based on the concept of A long way down?
Ottoj55 on 16/1/2007 at 15:10
i deserve an award for the most work on a crap mission, i had a ridiculous number of objects to run that thing, and the links were out of control, i discovered how to make a timer without a custom script, but it requires about 3 markers. all to annoy players in the cube while they died constantly.
Yandros on 16/1/2007 at 15:50
Quote Posted by marshall banana
OMGGYBB was just depressing...
Assuming you mean depressingly crappy, then I thank you. :D
I tried to exercise and exaggerate every crappy design point I could think of, including most of my own pet peeves.
I actually came up with something that was intended to be annoying, but I may actually use some day in a legit mission. The lift button in the building with the spiders randomly either summons the lift, sends it to the next floor up, or does nothing. Might be neat to do that on a "malfunctioning" lift in a hotel or something. Maybe a fourth option would be to shock the player. :ebil:
The_Dude on 16/1/2007 at 23:13
Quote:
OMGGYBB was just depressing...
:confused: Hmmmm... strange.
I must admit I thought OMGGYBB and House Rob were the two best worst missions. One of those really deserved to win given the nature of the contest.
Incubus was actually rather good :confused: but at the end of the day it doesn't really matter, well done to Sterlino and more importantly to Brother Renault and helpers for running the contest. It was great fun.
Telliamed on 17/1/2007 at 00:43
Quote Posted by Ottoj55
i deserve an award for the most work on a crap mission, i had a ridiculous number of objects to run that thing, and the links were out of control, i discovered how to make a timer without a custom script, but it requires about 3 markers. all to annoy players in the cube while they died constantly.
FlickerTrigger doesn't work? Or just make a lever and adjust the tweq speed to taste.
Well, I guess you get the honorary Komag-Rube Goldberg "Mind Master" award for this contest.
Quote Posted by Yandros
I actually came up with something that was intended to be annoying, but I may actually use some day in a legit mission. The lift button in the building with the spiders randomly either summons the lift, sends it to the next floor up, or does nothing. Might be neat to do that on a "malfunctioning" lift in a hotel or something. Maybe a fourth option would be to shock the player. :ebil:
Oh, that lift is shocking enough as it is! You had me completely stumped. And what's worse, I couldn't even figure out what it was doing in Dromed.
Quote Posted by R Soul
I think now would be a good time for us all to apologise.
Sorry.
Ditto.
My votes were:
Crappiest A/V: (1) House Rob (2) Medal Age (3) Half Blind
Crappiest Story: (1) Shadows of Darkness (2) Half Blind (3) Bad Man
Crappiest Design: (1) OMGGYBB (2) Medal Age (3) tOt Escape
Crappiest Gameplay: (1) Half Blind (2) Kill the Guard (3) Medal Age
Humour: (1) Quamtotius Purgamentum (2) Having Regrets (3) Kill Factory
Originality: (1) Incubus (2) Kill Factory (3) House Rob
Too bad I could only vote for one in each category. Overall, my favorite was Half Blind.
Now, who was the taffer that voted my mission for "Originality"? :confused:
P Forth on 17/1/2007 at 03:57
Quote Posted by Sluggs
Thanks for that crazy mission of yours Mr. Forth. I got a chuckle out of that.
Thank you Mr Cooper.:D You can't beat a bit of craziness.;) It's what keeps us all sane you know. :p Or maybe it's the magic mushrooms.?? :eek: :cheeky: :cheeky: :joke:
Sluggs on 17/1/2007 at 04:13
What are you talking about? I'm far from sane!
Hey, I found Chuffy Train on that YouTube! :wot:
(
http://www.youtube.com/watch?v=1WJnYh6vIaY) http://www.youtube.com/watch?v=1WJnYh6vIaY
P Forth on 17/1/2007 at 04:18
Quote Posted by Sluggs
What are you talking about? I'm far from sane!
Yes we know. :cheeky: :cheeky: :cheeky: :cheeky: :cheeky:
Yandros on 17/1/2007 at 04:36
That's trippy!