Djent on 5/11/2018 at 11:42
I'm trying to make a custom sky in dromed. I found a tutorial ((
http://thief.wikia.com/wiki/DromEd/Tutorial/Sky/Custom_Sky)) that explains what I need to do, and I have my images named dskyn, dskye, etc. But after explaining that, it says to type "load_sky dsky" in the cmd box, but my custom .pcx files don't load?
Is this the wrong directory? Could someone please explain where they need to go?
So far I've made some test .pcx images and I've set the sky rendering mode to texture.
Unna Oertdottir on 5/11/2018 at 11:52
The textures goes to
FAM/SkyHW
You can name it whatever you want: nsky, xsky...
then load_sky nsky/xsky
You don't want to use pcx any more unless it's OldDark. Use dds or png.
Djent on 5/11/2018 at 11:55
Thanks for that, I thought putting it in that directory wasn't working but it was just the fact that they weren't png's.
So now the custom images show up in dromed, but when I enter game mode it defaults back to the black sky?
Djent on 5/11/2018 at 12:08
Quote Posted by Unna Oertdottir
The textures goes to
FAM/SkyHW
You can name it whatever you want: nsky, xsky...
then load_sky nsky/xsky
You don't want to use pcx any more unless it's OldDark. Use dds or png.
Never mind, got it working properly. Thank you for your help.
So if I wanted to use a certain set of sky textures for one mission, and a different set of sky textures for another mission, how would I go about using the correct sky textures if they are in the same directory? Or do I just names 1 set of sky images nsky for example, and the other set xsky as you said above?
Unna Oertdottir on 5/11/2018 at 12:18
Yes, just use another letter ksky, hsky, xsky, whatever you want. The sky will be saved in the mis file.