electricchild on 11/3/2008 at 21:04
Hey everyone, I really enjoyed Thief 2 and I like how long and involved the last level was. I remember the last time playing that you actually see Karras behind a glass window that can't be broken. I was wondering if you guys think it would have been more epic to actually have a final duel with him once you reach him, in revenge of him trying to kill the townspeople with the servants and killing Viktoria.
While you do end up killing him with the servants I think it would have been great to have a final battle with him so what do you think?
jtr7 on 11/3/2008 at 21:27
I personally like the atypical non-bossfight, and I like how Garrett deals with the great majority of threats while hidden in the shadows. I wish he'd been more responsive to Garrett's presence outside the glass, but that mission already had quite a lot packed into it.
Karras is a twisted genius, not a fighter. Even less so than Garrett. Unlike all the Priests in Thief, Karras doesn't even cast spells. He likes his machines and followers to fight for him.
R Soul on 11/3/2008 at 21:28
It would not have been particularly original, since that's how most games end.
Quote Posted by jtr7
I like how Garrett deals with the great majority of threats while hidden in the shadows.
Agreed. When you think of everything Garrett's done (brought down the Pagans and the Mechanists, and in Thief 3, he
accidentally brought down the Keepers), it's far more plausible that he rarely let anyone know he was doing it until it was too late.
Beleg Cúthalion on 11/3/2008 at 21:33
Director Jean-Jacques Annaud kicked ...I dunno... some famous western actor because that guy wanted a sword fight between the monks at the end of the Name of the Rose.
Thief_4 on 11/3/2008 at 21:41
i wish at the end of thief 2 karras would have turned out to be a robot,since we pretty much know nothing of his background
User was banned by Digital Nightfall on 8-4-2008
electricchild on 11/3/2008 at 22:07
Well, it wouldn't be so much as Garrett going out and seeking Karras to exact revenge, but it would have been more realistic for Karras, realizing he has nothing left to lose (since he realizes the servants are coming to Soulforge and he has already triggered them), decides to come after Garrett himself.
Thief_4 on 11/3/2008 at 22:19
by the time karras figured it out,it was to late,garrett sealed doors and there was no turn off switch when karras activated the device garrett had already riged
User was banned by Digital Nightfall on 8-4-2008
jtr7 on 11/3/2008 at 23:04
Yeah, Karras didn't know what Garrett was up to. All he knew was that he had to start his end-game sooner than he'd planned. Karras had no idea that Garrett had turned his own weapon against him. The "Don't let Karras know what you are up to" objective could not be on the list and end in a fight. It would also mean creating a mission that falls way outside the box of a THief game.
I'm wondering what kind of fight you would want Garrett and Karras to have, electricchild? Garrett's not supposed to be a fighter, and Karras shows no special physical or mystical abilities.
Also, Thief_4, define knowing "nothing" about Karras's background.:)
R Soul on 11/3/2008 at 23:51
I think he means "someone who hasn't played the game for a while and isn't prepared to spend and entire evening searching through the book/scroll files for even the most fleeting mention of Karras knows nothing of his background" ;)
jtr7 on 11/3/2008 at 23:54
Heh heh. I just wanted to make sure before I posted the dozens of references myself.:p
Oh, and I wonder if Garrett and Karras might sit down to engage in a battle of wits involving wine, two cups, and a vial of iocane powder--or rust gas.
And it completely didn't register with me that electricchild actually mentioned Garrett avenging the townspeople for what Karras had done and was going to do. That's completely out of character for Garrett--ALTHOUGH...the story and game actually are written to push and pull the player's sense of morality, and at times, Garrett's morality. That's why there are some missions where he's allowed to take lives. It's about ending the threat that applies to himself as much as The City. He's not a willing good guy, and he's not a cloaked crusader. What he considers the biggest threat is to himself and his livelihood.