Harvester on 18/6/2011 at 22:28
I've never encountered that glitch in Half-Life in all of my playthroughs. That glitch does not occur for most people, sorry it happened to you, inselaffe, but it's not common as far as I know. I have heard though that the Steam versions of Opposing Force and Blue Shift have game breaking glitches, I don't know if they've been fixed yet, I never played anything but the CD versions.
What Half-Life still does have is the glitch that you can get stuck on elevators when they arrive at the top or bottom, you can get stuck in the floor. It can be prevented by jumping at the moment the elevator arrives at the top or bottom.
Sin is decent, if you can get past the dated graphics and gameplay mechanics you could still have fun with it. I wouldn't mind replaying it myself. The expansion pack is pretty decent too.
And lost_soul: in no way is Daikatana better than most modern shooters, not even the really uninspired ones. The friendly AI in Daikatana is so infuriating that it kills most of the enjoyment you could otherwise have had with the game.
inselaffe on 18/6/2011 at 23:00
It was the original game and whatever patch was released when i played it (one of the later ones as it was generations 3 that i bought). It wasn't a huge problem anyway.
I forgot about the lift thing - that's awful, even now. Actually much worse. Especially when you're playing and it causes scientists or other crucial npcs in the lift to get stuck, lose all their life and die - and there's nothing you can do.
But i think there are at least some work-arounds. I cannot entirely remember.
Didn't half life 2 have a lift bug originally 2? when you are trying to go up the lift to meet eli, either alyx gets stuck or some scripting doesn't fire or something. I can't remember. I think they patched that though.
Briareos H on 18/6/2011 at 23:08
I bought Half-Life on release day and never had a game-breaking bug, either with the original or the dozen patched/steam versions I replayed since then.
Nameless Voice on 18/6/2011 at 23:17
I recently played the Steam versions of all three (Half-Life, Opposing Force and Blue Shift), and never encountered any bugs - apart from Half-Life deciding it would be the weird censored German version with springs instead of gore, but a support ticket to Valve tech support solved that one quickly enough.
Slasher on 19/6/2011 at 02:59
Quote Posted by Nameless Voice
...German version with springs instead of gore...
I read this and for some reason I just had to see it for myself. My search came up with this gem of a video: (
http://www.youtube.com/watch?v=alIBAUO_CUM)
Goldeneye 64 style body-fade. People sitting on the floor thoughtfully shaking their head while being shot. Barnacles spilling their gut springs. Censorship can be wonderful sometimes.
Vernon on 19/6/2011 at 03:08
Haha wow
dexterward on 19/6/2011 at 13:41
Quote Posted by lost_soul
I love Quake 2 engine games! Sin, Kingpin, SoF ...
Well, Q2+3DFX Voodoo was a revelation/new era back then - and so I expected every following game to be even better - and yet got rather disappointed with the above. They were technically great and fun for a while, but weak AI & level design tired me out soon. Still, better than Lithtech answer of Shogo ( what a turd) and Blood 2.
I guess it`s mostly LGT`s and Valve`s "fault" - for showing what really can be done with first person perspective and accelerators.
Just remembered Heretic 2 as my favourite idTech incarnation of the time...not really FPS but what a gem that was...
PigLick on 20/6/2011 at 00:18
Heretic 2 had very fun deathmatch as well.
june gloom on 20/6/2011 at 00:40
I think I'm going to uninstall this game. It's been sitting on my HD since Tuesday and I haven't played it since that day.
I'll come back to it, but I'm having a hard time giving a damn right now when I've got a suddenly massive backlog.