JimboCop on 11/7/2001 at 15:35
Now I love dispensing justice with my 10mm or crossbow as much as the next psychotic nano-agent, but for those extra, extra special moments in the game, I like to do something special.
So, here it is my list of favourite methods of disposing of Deus Ex's bad guys...
MIB (Paul's apartment)
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">Yes. I will surrender eventually. Otherwise Paul dies. However, if I'm going down, YOU'RE going down with me. So, y'all come get me!
The trick here is to bring a souvenir back from NSF HQ after sending the signal to the good folks in Paris. Like... a box of TNT! Leave it on the doormat of the hotel room and go bond with your bro'.
Now when Will Smith and Tommy Lee Jones break in, light the box of fireworks with a flare dart and watch the show as first one then the other goes up in smoke!</FONT></DIV></BLOCKQUOTE>
Joe Manderley
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">First, I attach a LAM to the outside of the door-frame before confronting him. Then, after he tells me to leave AND has the cheek to pull a gun, I hit him with a blast of extinguisher CO2.
As he stands wiping his eyes and crying like a baby, I retreat to the safety of the corridor and watch through the bullet-proof windowpane as he recovers, pulls his gun to come after me again. Then he reaches the door and... oops! BOOM!!! Job in the Library of Congress my @Ss!!!</FONT></DIV></BLOCKQUOTE>
Anna Navarre
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">Say just those two little words? Sometimes the script is satisfying enough... BUT NOT FOR ME! I prefer to wax her earlier on, on the 747 with the GEP gun when she insists that I off the NSF leader. Say hello to my little friend! But, the guy doesn't even say, “thanks”!</FONT></DIV></BLOCKQUOTE>
Maggie Chow
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">Life, as they say, is all about choices.
Do you smoke Maggie from Jock's balcony with the 30.06, or put slug through her head in her room then throw her out the window? Me, I prefer to save the best until last. I let her try and dice me with her Dragon's tooth at the UC.
Then after punching in code 525, the spiders emerge. Lucky me! I have a scrambler grenade. Suddenly, Hong Kong's answer to Michelle Yeoh don't look so happy...
<spark> “Ouch” <Shock!> “Argh!” <Szzzt!> “Groan!” <Thump!>
Girl, you chop-socky days is OVER! The Oscar for most prolonged demise by arachnoid electrocution goes to...</FONT></DIV></BLOCKQUOTE>
Gunter Herrman
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">Gunter's kill-phrase will cost you an Aug canister. Better yet, why not let the Templar's have their revenge...
First, get the code-book from the WIB's room. Next, gain entry to the gold room and reprogram the turrets to attack enemies (leave the cameras on). Now make your way to the chapel and confront Gunter.
When he goes postal, stick a tranq' in him to slow him down and go for the gold! When Gunter catches you up, those Rosycruscian cannon will be waiting for him. Play cat and mouse with him around the bullion whilst he soaks up the lead.
He may die right there, or with a cry of “the security has been breached!” (no sh1t, Sherlock) he stumbles up the stairs to the door. This is the ideal time to introduce our Teutonic titan to the joy of a LAWS rocket (found in a convenient crate) up the old “arschloch”. Hasta la vista, baby!</FONT></DIV></BLOCKQUOTE>
Howard Strong
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">Tranq' him. Let the ICBM do the rest</FONT></DIV></BLOCKQUOTE>
Walten Simons
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">Decisions, decisions. Do we send him to his maker in the deep or let him have his Darth Maul moment at Area 51. I prefer the latter (the game seems so anti-climactic without him).
You can ‘do' him with LAWS rocket, but I favour going mano a mano with Dragon's Teeth (Dragon's Tooths(?)) among the nuclear ruins.
It's almost too satisfying for words to chop him into nano-augmented liver, but I'll have a go...
HA HEEEE HO, HAVE AT YOU, SIR! UNGH! ARGH! GNEEEEEAAAAAAAAARGHOOOOOOOH!!! GOTCHA!
BOOOM!
He be dead! Now onto the “Half-Life” tribute section of the game...</FONT></DIV></BLOCKQUOTE>
Bob Page
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">I become God and make his goldfish bowl into my toilet-bowl</FONT></DIV></BLOCKQUOTE>
Anyone else have a favourite fate for the rich and shameless? <IMG SRC="devil.gif" border="0">
pdenton on 11/7/2001 at 17:10
for ANNA NAVARE [/SPOILER]i place a LAM on the 747 right where she walks in...she blows up and I dont get hurt...[/SPOILER]
For Gunther I [/SPOILER]used my 20MM ammo in my assualt rifle
[/SPOILER]
Hmm, now for maggie cow I had the fun of this...in her room I [/SPOILER]had placed a LAM next to her window. I sniped it and the windows shatterd...I left Jock's appartment...under Maggie Chows apartment I had set a LAM...i entered her apartment, tranqued her, threw her out the window and when she hit the ground she triggerd the LAM....ha ha ha
<IMG SRC="devil.gif" border="0"> [/SPOILER]
kostoffj on 11/7/2001 at 18:55
For both of the Mechs, Gunter and Anna, I
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">Use their kill phrases! Not only does it save you ammunition and potential injury and death, it's the ultimate form of disrespect. Only other nano-augmented persons are worthy of my exertions; obsolete old mechs are to be retired in the most expedient and cost-effective way possible!
Besides, it's just cool how JC dismisses Anna after her I'm such a badass I will have to kill you myself speech with "Take your best shot, Flatlander Woman." Argh! Die! Boom! Beeyatch. </FONT></DIV></BLOCKQUOTE>
frozenman on 12/7/2001 at 01:39
I forgot how it happened,
<SPAN STYLE="background-color:#000080; color:#000080">But i ended up fighting Anna Navarre in the subway station (i *really* don't remember how i did this). I simply pulled out the Assault Rifle, pointed it at her head and emptied a modified 33 rounds into her mechanical head.</SPAN>
Keeper Hellzon on 13/7/2001 at 17:31
Maggie Chow:
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">I run around the platform, activate the self-destruction, hop into the hole and leave her to die in the explosions and sparks. Actually, the first time i did this, she got caught in a spark, getting slowly fried to death. <IMG SRC="devil.gif" border="0">
</FONT></DIV></BLOCKQUOTE>
Denise on 13/7/2001 at 21:41
So, umm, revealing who all the villains are isn't a spoiler, but the mechanics of how you kill them are spoilers? LOL. <IMG SRC="laff.gif" border="0">
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">Anyway, I don't consider the 'Ton MiB to be "supervillains", but I generally just let the invincible-Paul wade through them, then see how I do against the plethora of UNATCO troops in the lobby. Paul only dies if you go out the window; if you manage to make it out the front door he'll still live.
I only confront Manderley after everyone else in the building is dozing. Yes, that's right, asleep... you don't know how many of them are actually "bad guys" and how many are just being mislead and used as JC was. Even Manderley could be said to be in that position... so when I do run into him he gets a dart, too. This way he's denied his treacherous vengeance and he can't really summon the troops if they're all "resting"...
In my games Navarre usually gets it when she gives the order to kill Lebedev. I know the computer can't really appreciate the sense of drama attached to the way I do it, but I generally draw the standard pistol, take careful aim at Lebedev, then whirl and snap-shot Anna in the head. Very cinematic, IMHO. :)
I don't even bother with talking to Chow in her apartment, I just set about sneaking past the guards. Her maid gets zapped while she's trying to take me to see Chow, then I go steal the Dragon's Tooth and depart. I've gotten to the point where I can do it without disturbing the troopers.. fun stuff. I eventually kill Chow with one swipe of my own Dragon's Tooth after she draws hers.
For Gunther I generally either use his killphrase or lure him into the turrets. He is not an interesting fight any other way.
Ummm... Howard Strong? Stealth pistol slugs to the head like any other "minor evil" character.
I take Simons out Highlander-style. We have the initial conversation in the cave, I run off and leave his sight for a few seconds and he loses me like any other AI will. Then I come out from hiding and lop his head off with the Dragon's Tooth, one swipe and it's all over. The very first time I tried this I killed him in the middle of his sentence: "I'll find you, Denton. I've got senses you don't even know abo--". I cracked up laughing, of course. :)</FONT></DIV></BLOCKQUOTE>
wsthune on 14/7/2001 at 05:18
Hmm, I usually just leave them all alive. Except Anna, of course.
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">I like to leave both Manderley and Chow unconscious on the examination tables in Tong's lab. Simons and Hermann I just wound until they're no longer a threat. Same with greasels (they're just so darn cute).</FONT></DIV></BLOCKQUOTE>
JimboCop on 16/7/2001 at 09:05
Quote:
Originally posted by Denise:
[QB]So, umm, revealing who all the villains
are isn't a spoiler, but the mechanics of
how you kill them are spoilers? LOL. <IMG SRC="laff.gif" border="0">
Doh! You got me there, sister! <IMG SRC="erm.gif" border="0">
kostoffj on 16/7/2001 at 17:36
Quote:
Originally posted by wsthune:
<STRONG>Hmm, I usually just leave them all alive. Except Anna, of course.
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">I like to leave both Manderley and Chow unconscious on the examination tables in Tong's lab. Simons and Hermann I just wound until they're no longer a threat. Same with greasels (they're just so darn cute).</FONT></DIV></BLOCKQUOTE></STRONG>
This is a hoot - responding to seekrit hidden spoiler text with more seekrit hidden spoiler text:
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080"> You cart Manderley's body with you all the way to Hong Kong?! </FONT></DIV></BLOCKQUOTE>