Undead Gamer on 18/12/2010 at 05:48
Fingers crossed we don't have to listen to the npc conversation "I saw a mud crab by the river the other day" this time around
reizak on 18/12/2010 at 11:27
I'm hoping we do have to listen to those. The vast majority of my real life conversations are the equivalent of "I saw a mud crab by the river the other day god I hate my life" so they impart a sense of down-to-earth realism. The more pointless the more at home I'll feel.
Fidcal on 18/12/2010 at 12:08
We're always going to get compromises and bugs in something this complex. I enjoyed Oblivion so much that even if Skyrim were the same engine with a new story, textures, models, and some bugs, etc. I'd still jump at it when released (the game not me ;)) The new one will be better but will still almost certainly have compromises and bugs. It's the nature of the beast.
Only relatively trivial flaws for me with Oblivion (on XBox because I hated the mouse turning on PC) were:
NPCs seemed badly lit (glowing?) in player interaction mode - as though lit separately and superimposed.
Dipping into water you could see clearly underwater in between above and below the water line. We get the same in Dark Mod. I can't remember if this happened in Thief. Handy cheat though.
I could live with the buildings and foliage popping up in the distance; seemed a fair trade for those sumptious huge expanses. The background speeches were OK for me but of course, improvements are always welcome.
Two worse flaws but considering all the other fun I had in the game I easily forgave:
I picked up something in a cave early then later could not complete the fight guild sequence (known bug.)
Late after completing everything plus Shivering Isles and I think 3/4ths through 4 Kings I got a flame particle bug which gradually built up and obscured the screen. I had to reload many times from earlier saves and eventually managed to finish that then reloaded earlier again to continue fooling around in the main game.
Judith on 18/12/2010 at 16:14
You're mixing renderer shortcomings with gameplay bugs the renderer isn't responsible for.
Fidcal on 19/12/2010 at 09:47
That was intended. :) I was just reporting how few the flaws were for me with Oblivion considering its complexity so for me Skyrim would be acceptable if it were the same engine with a similar number of flaws and game bugs and rendering errors, etc. It's astonishing they could produce something this complex with such high quality control. But then, I did hear they had a huge team... :)
Eldron on 20/12/2010 at 01:01
Or even if its renderer issues, texture compression is exactly that, compression on the hardware level, nothing to do with the engine, it's more of a choice.
the badly lit character is exactly that too, bethesda did some poor choice when it came to not only making the faces, but lighting them too.
Geometry popping is another "technique" that they choose, which is trivial I guess, since the view-distance techniques they implemented did quite alot for the series.
The seeing underwater-trick has to do with how the game will believe you are above water, but the water-geometry clips into the camera and thus you can see underwater.
etc etc.
Ulukai on 20/12/2010 at 11:20
My one hope is that V is awesome like Morrowind and nothing like Oblivion, with it's hokey plot, pasty faced jaundiced NPCs and the performance of seventeen fat man travelling uphill in an (
http://en.wikipedia.org/wiki/Austin_7) Austin Seven.
Eldron on 21/12/2010 at 18:56
"Nothing like" is a bit strong, considering oblivion gave us a completely physical interaction with the world, grand view distances, and a facial system that (in theory) could be used properly (and hopefully will be in skyrim), along with riding, npc's that could travel between zones/buildings, really awesome archery and a good system for handling the shield.
If you're talking storyline and personality of the world, then yes, I hope its like morrowind.
Ulukai on 22/12/2010 at 15:02
A little strong, but man I hated that game despite giving it a chance by buying it, playing it and upgrading my graphics card for it.
I gave it so much, and in return I got a first class ticket to Unfunsville, Nowhere!
Eldron on 23/12/2010 at 03:13
Quote Posted by Ulukai
A little strong, but man I hated that game despite giving it a chance by buying it, playing it and upgrading my graphics card for it.
I gave it so much, and in return I got a first class ticket to Unfunsville, Nowhere!
Fair enough, and to be honest, I never could get myself to play further either.
Daggerfall and morrowind are still my favorites.