Lightningline on 13/2/2006 at 04:28
In the beginning there is metal floors...enemies and light with no moss arrows...as a matter a fact I dont think you get crap for weapons for awhile.I remember someone saying that JIS being Japanees designs his missions authough you are a Ninja...not our humble mideval Garrett. This mission is also huge....very massive for such a small file size. It wasnt terrible just very challenging...mabey to challenging. I gaurentee anyone who braves it will be buisy for hours upon hours.
I found Elevator 2 for T2 much easier. Elevator 2 is different than 1...it is not a remake and like the Kepper said he must have just redone 1 for TG.
Vlad Midnight on 13/2/2006 at 04:33
Well Im definitely going to play all the way through it again. I seem to be all alone on this, but the original FM is one of my favorite missions ever. And expert is achiveable in Version 1.
So JIS is back? I hope so :thumb:
He had uninstalled Thief Gold and when I finished his Mine Shock, Peter Smith had to help him get his Thief Gold working in XP. He got it working and played it.
Liked what I had done and gave permission for release.
But yeah, where did this come from. Did JIS himself upload to thiefmissions?
13 downloads :( Hope his work pays off more than that, but it just came out :erg:
demagogue on 13/2/2006 at 06:18
Just FYI, I have decided to take on a big project for myself by translating the Japanese FMs' readables into English. It may still be a little longer before I can get started when I have more free time, but I think it'd be a fun project for myself that would help open these quirky FMs (and their authors) to a little better reception around here. Wish me luck.
casalor on 13/2/2006 at 08:53
Quote Posted by Vlad Midnight
Well Im definitely going to play all the way through it again. I seem to be all alone on this, but the original FM is one of my favorite missions ever. And expert is achiveable in Version 1.
So JIS is back? I hope so :thumb:
He had uninstalled Thief Gold and when I finished his Mine Shock, Peter Smith had to help him get his Thief Gold working in XP. He got it working and played it.
Liked what I had done and gave permission for release.
But yeah, where did this come from. Did JIS himself upload to thiefmissions?
13 downloads :( Hope his work pays off more than that, but it just came out :erg:
Vlad, Did you see this post?
(
http://www.ttlg.com/forums/showthread.php?t=103666) http://www.ttlg.com/forums/showthread.php?t=103666
Vlad Midnight on 13/2/2006 at 14:24
No I did not see that post :) Looks like I'll be finishing F2 then, but Ive got my "Small stock FM resource contest" to work on first. Strange thing is, I was building my contest submission in his style. (levers that open doors far away, etc...)
Maybe I shouldnt have said that since were anonymous until contest is over:erm:
rastas on 14/2/2006 at 01:26
The original version is 5.8Meg the new version is 6.8Meg so therre have been some changes.
I'm stuck (as per usual for this mission).
[SPOILER]In the church part of the Haunt section. Where you hit the button to be shot up the ladder. I've opened the door behind the iron grate but I can't seem to find the switch for the grate.[/SPOILER]
jprobs on 14/2/2006 at 01:30
I made it all the way to the haunt area of this mission and I am ready to give up!
This mission is great, but extremely frustrating.
smithpd on 14/2/2006 at 04:05
I was hoping to announce this one, but I did not hear about its release, as Jason had it on ice for a few days and I didn't hear about it until now. Anyway, here is my belated introductory spiel.:)
Elevator Mission, Version 2
file: em.ver2.zip
Thief Gold
This is a revision to the original Elevator Mission for Thief Gold, once reputed to be one of the hardest missions made. Others have surpassed it in difficulty, but it remains a cult classic. Elevator has lots of keys and switches to find, some of which operate doors remotely, so their effect is not obvious. It also has some challenging encouters with AI that require as much brain as brawn. Good sneaking and fighting skills are necessary.
The revised mission has ambient light set to reasonable levels, whereas V1 was totally dark in unlit areas. The ambient lighting does not affect the light gem value in most places, just Garrett's ability to see. In a few places, however, V1 is actually darker and easier to sneak through. The revised version has some new textures in a few places. One area, a hub between sections, has been totally redesigned to be more realistic. A few areas in V2, near the beginning, are slightly easier. The revised version also has less loot, in keeping with JIS' minimalist approach. Several areas in V2 are harder than V1, including the ending.[SPOILER]I suggest that you save some weapons and health for the end.[/SPOILER]You will know when you get there.
And for all you die-hard JIS fans, I have two more waiting in the wings, one of which needs a little work. I did not release them all at once because I would not want you taffers to suffer from JIS overload. One at a time is enough.:D
Vlad, I am not sure if JIS is back or if he is just cleaning house. Communication with him is difficult unless you speak Japanese (I don't). Anyway, JIS has sent me links to two revised mission and one new one. I am shepherding them through the system. I'll be contacting you about some work on the unfinished one, Vlad. :)
smithpd on 14/2/2006 at 04:16
Quote Posted by rastas
[SPOILER]In the church part of the Haunt section. Where you hit the button to be shot up the ladder. I've opened the door behind the iron grate but I can't seem to find the switch for the grate.[/SPOILER]
It is not completely clear to me where you are. I assume you have reached the top of the ladder in the chapel and are referring to a barred gate at the end of a long passage with a fire elemental in it. If not, post back with more information. A hint:
[SPOILER]The switch for that is a weighty issue.[/SPOILER]More precisely,
[SPOILER]Apply weight to the pedestal.[/SPOILER]
smithpd on 14/2/2006 at 04:45
Elevator for T2 is not at all the same. EMT2 is a nine mission campaign. In that set, there are a few good ones and a couple that are slightly boring, depending on your taste. Mission 2 of EMT2 was borrowed from Elevator Mission for Thief Gold, but it has many differences.
I suggest that you try this one before tackling EMT2.:)