santaClaws on 14/2/2001 at 16:24
the unreal engine used for deus ex reloads new levels in certain "reload areas". theproblem is: if i throw something into this "reload ares", into the part that (originally) belonged to the other level, i can't ever get it again -> the game will reload before i can do so.
for deus ex2, i suggest at least a discussion of that problem.
ps: i played deus ex two times up to now, and i gotta say: it improves everytime!
frozenman on 14/2/2001 at 21:22
Why did you throw an object past the reload area in the first place?
------------------
"The television is burning. I set it on fire. The wheels, they keep turning. But im fine, yea im fine."