june gloom on 8/8/2012 at 09:36
Hate to say it but DDL's right. Namedropping TNM will get you a lot of attention you wouldn't otherwise get, especially considering how widely used Kickstarter is these days (take it from me, having been involved in a KS project myself that went exactly nowhere.) People aren't as willing to (
http://art.penny-arcade.com/photos/i-jbBQTJT/0/L/i-jbBQTJT-X2.jpg) just throw their cash at anything now that the honeymoon period is over and KS is officially a "thing."
"GIVE ME MONEY" "i'm sorry who are you?"
You're not John Carmack and you're not making Wasteland 2; you need all the help you can get. Nobody cares who you are or what you're making if they don't know your association with TNM. Hell, if you hadn't specifically linked to TNM in your opening paragraph I would've dismissed you for just another (
http://www.ttlg.com/forums/showthread.php?t=139432) PR huckster like Sickmind with his endless screenshots of crates.
Thirith on 8/8/2012 at 09:46
I didn't like TNM all that much (personal taste rather than any actual criticism), but the care, passion and talent that obviously went into it got you a pledge from me. :-)
Pemptus on 8/8/2012 at 10:14
Whaat? No mention of TNM anywhere? Seriously? It was immensely popular, why wouldn't you want to capitalize on years of hard work? It was more than just a "student project" as it was actually successful.
That $10000 you have now? Most of it comes from those who are familiar with TNM, I'm certain of it.
Jason Moyer on 8/8/2012 at 11:58
Has this been featured on RPS in their weekly kickstarter updates? I'd make sure they know about it, as it would certainly draw some attention from the hardcore RPG people. Probably wouldn't hurt to get a news item on rpgcodex or gamebanshee or wherever, either.
Jonas Wæver on 8/8/2012 at 15:40
Yeah RPS gave us a mention at the very end of their Kickstarter Katchup, it was barely more than a joke about hexes. We're polishing off a preview alpha of the game now so we can send it off to the press Friday or Saturday, hopefully that'll convince them to give us a proper write-up (after all there's only so much you can write about a Kickstarter full of promises).
heywood on 17/9/2012 at 08:27
Kickstart successful. :cool:
Along with the PR, it certainly helped that you had a realistic, achievable goal.
Congrats and good luck with the game.
twisty on 2/6/2013 at 12:57
Congratulations on getting this game released. I'd forgotten about it to be honest. I didn't back it but will pick this up within the next couple of weeks when I'm on break.