june gloom on 13/9/2008 at 03:08
Quote Posted by Taffer36
Even if sci-fi settings borrow from eachother, the universes in which they are set are still different enough that it's still enjoyable to explore a new art direction or different story premises.
Unfortunately a lot of that rests on there actually
being new art directions or different story premises.
Fragony on 13/9/2008 at 03:11
WW2 games would be better if they stopped trying to be Saving Private Ryan doodlesack-technically speaking, maybe COD5 opens up a setting.
I am currently REALLY looking forward to the new Project Zero and Dead Mountain for ze wii because I am desperate for some good horror.
Koki on 13/9/2008 at 07:23
Quote Posted by dethtoll
Unfortunately a lot of that rests on there actually
being new art directions or different story premises.
Stop being a goddamn brick.
The Alchemist on 13/9/2008 at 09:14
*Random reply to someone on the first page*
Call of Duty 5 is set in WW2 again because it's being developed by the people who made part 3, not the people who made part 4.
june gloom on 13/9/2008 at 10:08
Quote Posted by Koki
Stop being a goddamn brick.
lolololol
Tell me how, exactly, I am wrong. Maybe I'm using hyperbole but I don't see a lot of creativity in sci-fi/fantasy games visavis WW2 games, and that's my point- why bitch about the lack of creativity in WW2 games, games set in a setting that is firmly set in real-world environs with real-world rules, when you have sci-fi games, which don't have these rules, which could have an
entire fucking universe full of creativity and they're basically cheap knockoffs of pre-existing ideas that have been run into the ground by 1986? You can tell me I'm making the "wrong point" (which doesn't even fucking make sense) all day long and it still doesn't change the fact that WW2 as a setting isn't inherently
bad just because it doesn't allow for BOOM WHIZ BANG bullshit like sci-fi supposedly does. It's just a setting, nothing more. You can complain about oversaturation and lack of creativity all you want but how many fucking sci-fi games or fantasy games are out there all with the same plot? Bioware alone have made themselves filthy rich off reusing the plot from KOTOR. Scots is right, there is way more potential in sci-fi/fantasy than there is in WW2 even if you consider a load of weird Wolfenstein or Harry Turtledove nonsense- but that potential sits, unused. In my mind, that sort of thing is the greater crime than the WW2 genre being a bit stagnant. Don't blame WW2 gaming for a problem that's worse in sci-fi/fantasy. God, next you'll be complaining that Counterstrike doesn't have enough aliens.
EvaUnit02 on 13/9/2008 at 10:53
Cross of Iron (1977). There ya go, a British/German co-production that kicks the shit out of your Spielberg cheesefest.
Set on the Russian front, the Germans are losing. James Coburn plays Steiner, a cynical German war hero whom only cares about the safety of his men. He locks horns with Max von Sydow, playing a Prussian officer who wants the coveted Cross of Iron at whatever the cost. The battle scenes are fantastic, directed by the original master of action films, Sam Peckinpah.
Peckinpah was the anti-John Ford. His films often dealt with men from a bygone era struggling to get by in a world that's on the cusp of change.
Fragony on 13/9/2008 at 15:34
WWII gets tired not only because of the number of games, but it´s to connected to our culture and history to be considered escapism. It´s developers recreating instead of trying to create their own universe and by recreating they insist on actually making a WWII game as we percieve WWII in movies, schools you get it. That is why it doesn´t make a great setting. Do it once and do it right, awesome. Try to do it all over again and let the setting do it´s work for you, no.
june gloom on 13/9/2008 at 19:35
Quote Posted by EvaUnit02
Cross of Iron (1977). There ya go, a British/German co-production that kicks the shit out of your Spielberg cheesefest.
I'll have to see it, but don't you call SPR a "cheesefest". That's as bad as calling it mediocre.
Just as an aside: How many of you have seen Band of Brothers?
Sulphur on 13/9/2008 at 19:45
They played it on HBO over here. I thought it was quite awesome, actually. The episodic format gave more room for the characters to breathe, and it was a well-written series.
Also, I haven't seen much of SPR, so I don't have much of an opinion it. However, my opinion is that, while I understand that gore and viscera have their place in portraying how horrific war is in general, the movie that made the most impact on me about the horrors of World War II specifically was Schindler's List.
june gloom on 13/9/2008 at 19:52
SPR could be thought of as a prototype for what Band of Brothers would be like. It's a good movie, regardless of what some people may think of it.
ANYWAY I finally fired up Thief the other night and with that, the other two games, a full games' worth of FMs and T2X I should be set for the next... two months. :D
Feels good to get back into it.