Eldron on 5/11/2008 at 13:59
Quote Posted by Judith
I'd say that they suffer from compressed normals, as much as Oblivion suffered from it (nice textures with some blocky "surfaces" on them). Sometimes textures are too low-res (512 or even 256) It's strange, game is 5,5 GB after instalation, so DVD capacity wasn't a problem here, they could easily fit better stuff on it.
It's more about fitting it in the graphicsmemory :)
Matthew on 5/11/2008 at 14:09
I'll have to disagree with you 242, I found it pretty logical and easy to navigate. And oh so much better than Fallout 2 was in that regard as well (mind you, I haven't played that for a while). I think it adds to the experience rather than taking away from it.
As for the lack of stats being shown in-world, I like that. Other than weight and apparent value, which are stats a person could conceivably estimate from touch or sight, the game requires you to pick them up to get the rest of the stats. A Vault-born survivor isn't necessarily going to be able to give someone chapter and verse on every object just on sight, and I like that that is reflected in the fact that to get that information you have to collect it and, as it were, study it a bit more.
Ostriig on 5/11/2008 at 14:46
Quote Posted by faetal
Yeah, that was the other thing I didn't quite like is the fact that there are no hotkeys to the various PIP boy functions like M for map J for quests, I for inventory etc..
Quote Posted by 242
First you click TAB, then you click Equipment, then you click either Help or Misc., then you scroll through lots of lines because its window can contain only 10 or 15 lines.
It's not exactly an efficient hotkey system, like the one many other games have, but F1 to F3 will send you directly to the Stats, Items and, respectively, Data sections of the Pip boy.
Quote Posted by faetal
On another note - anyone know if any mods are popping up yet? Not that I want to heavily modify a game I haven't completed yet - just curious.
(
http://www.fallout3nexus.com) www.fallout3nexus.com looks like it's going to be my go-to place for F3 mods, much like its counterpart was for Oblivion.
Quote Posted by KoHaN69
VATS is supposed to NOT be real time, and work.
So If i'm standing behind a tree, and press V, the chances of hitting the enemy are 90%, and I queued up all 4 shots, and all 4 of them hit the tree, that is NOT right.
I've had plenty of similar situations, too, but it's not so much this that bothers me, but the way the VATS and the real-time are both fitted into the gameplay. One's a classic RPG stat-based to-hit chance mechanic, the other's a rather flawed (imo) implementation of modern FPS spread system, and you'll likely be jumping from one to the other in any fight that involves more than one enemy. You're going from missing three 85% shots in a row while in VATS, to wasting one bullet after the other, as they head in a completely different direction than the one you shot them in, even while aiming down the barrel of the gun. Complete change of pace, while retaining the same frustration. You do see improvement as you up your skills, but it still seems a bit over the top.
And seriously, Bethesda, would it have been so hard to implement a spread indicator in the crosshair, like in Deus Ex or STALKER?
Rogue Keeper on 5/11/2008 at 14:55
Quote Posted by KoHaN69
So If i'm standing behind a tree, and press V, the chances of hitting the enemy are 90%, and I queued up all 4 shots, and all 4 of them hit the tree, that is NOT right.
That's a premature conclusion. If you have 90% to hit probability, try to shoot the tree 10 times and if you hit it 9 times and miss it one time, then you can be sure it works like it's supposed to.
potterr on 5/11/2008 at 15:10
I personally am finding it a great game, it is definitely Fallout although some of the dungeons/caves (like the ant queen one) do feel very Oblivion like.
3rd person sucks, I went into it accidentally during a firefight, ended up dying, but first person is great.
I've been playing for about 10 hours so far and haven't even got to Megaton yet. This is one game I would love to see expansions for.
The graphics detection upon install is way out though as it detected that everything should be very low for my graphics card to handle it. However once in game I upped everything massively will no ill effects (albeit my virus scan kicks in every hour or so and everything slows down for a few mins, despite me telling it not to scan the install folder).
Win XP SP2, 3GB Memory, ATI X1600, AMD Athlon X2 +4200 and running well, and no problems with processor affinity like Far Cry 2 suffers from on my machine (having to set FC2 to just one core otherwise it wont start or crashes very quickly in game).
gunsmoke on 5/11/2008 at 16:25
Quote Posted by ZylonBane
The only thing I hate about FO3 is that I know it won't play well on my current 5+ year old gaming rig. It handled STALKER well enough, but I think that was pretty much its last hurrah.
I call your bluff on your PC being that old.
ZylonBane on 5/11/2008 at 17:30
Quote Posted by gunsmoke
I call your bluff on your PC being that old.
Built in 2003. Athlon XP 2500+ CPU, 2 gigs of RAM. Currently has an AGP Radeon X1950 Pro installed. It's been the steady offloading of more and more processing duties to the video card in modern games that's allowed it to remain a viable gaming rig for this long. STALKER actually runs more smoothly for me than some recent Thief FMs.
Aerothorn on 5/11/2008 at 17:58
Man, I wish the manual actually addressed what the hell the settings did.
A lot of stuff is self-explanatory, but others leaves dumb old me confused. Radial Blur Quality? Depth of Field? Depth fog? I have no idea what these things mean..
june gloom on 5/11/2008 at 18:08
Google is your friend.
But since people are too lazy to do that, I'll provide you some answers:
Radial blur is blurring the screen around the edges while the middle stays clear. Not having played FO3 yet I don't know what it could be used for.
Depth of field was first used in a game, I believe, with Day of Defeat Source; far-away things look blurry while close-up things don't.
Depth fog is what it sounds like: fog.
Rogue Keeper on 5/11/2008 at 18:13
Quote Posted by dethtoll
Radial blur is blurring the screen around the edges while the middle stays clear. Not having played FO3 yet I don't know what it could be used for.
Head wounds and possibly drug effects?