fortuni on 27/1/2023 at 17:05
Nice one, some of those screenshot are seriously impressive, guess I need to play Seven Sisters again. :D
I bug tested King's Story some months ago and found a number of the Easter Eggs no longer work with ND, so when reworking the mission you may wish to fix these along with other issues. I'll send you a PM of what I reported over at Shadowbox.
Soul Tear on 27/1/2023 at 20:46
These mods will not change mission files. Here only textures and models. :)
Maybe Zontik will someday find time to fix it, after all, he recently released a revised version of Mirror.
Renault on 29/1/2023 at 01:49
I'd suggest getting author's permission before re-releasing any levels that have been modified in any way from their original form (I realize with Seven Sisters this isn't possible).
baeuchlein on 29/1/2023 at 06:55
Strictly spoken (or written), Soul Tear hasn't re-released the levels/missions. The package above only contains the textures. When he re-released the reworked versions of Christine's old missions a while ago, he did get permission, AFAIK.
Soul Tear on 29/1/2023 at 12:48
Exactly. My English is not very good, but doesn't this line get the point across?
Quote:
Here I will post zips of
AI upscaled textures for different fms.
takeiteasy on 29/1/2023 at 14:09
Thanks Soul Tear. What does AI Upscaling texture involve? Is it something like stable diffusion, or is it specifically designed to make images sharper etc. I'd love to see upscaled stone signs (idk what they are called, those white bricks that display text when frobbing but don't go fullscreen).
<Username> on 30/1/2023 at 18:43
Nice work. :thumb:
nicked on 31/1/2023 at 07:50
Hmm, problem is that the AI is removing all the grain and blemishes that the pixelation adds, so the end result looks far too clean. Don't think AI is coming for all our jobs just yet....