Ottoj55 on 25/9/2004 at 02:33
[SPOILER]in the lab book it says you mix it with a healing potion, don't worry there's enough stuff there to make 2 of them if needed[/SPOILER]
Ottoj55 on 25/9/2004 at 15:48
Just wanted to let everyone know that I have added a trailer for A Debt Repaid to my web site. If you haven't played the mission yet I hope the trailer will get you interested. i changed the encoding to divx 5.1.1 and tweaked a few things in the trailer.
(
http://www.jasonotto.net/debt.html)
Roz on 28/9/2004 at 16:28
There are only two things I'm proud of: I was able to figure all by myself[SPOILER]´how to cut the power to the security system [/SPOILER] and [SPOILER]how to make the antidote.[/SPOILER] Other than that, well...I'm stuck on how to find the dungeon. I read the info on the author's site but
[SPOILER]I've shortcircuited the power in the electrical room. The lights flash in the sequence of red, green, blue, yellow. I press the buttons in the same order. Nothing happens. Do I have the correct order of lights? Or is the door somewhere else?[/SPOILER] :confused:
Ottoj55 on 28/9/2004 at 16:37
thats the spot, there are 6 lights then a pause to reset the lights, this may be confusing because we are used to 4 digit combos in thief, this is a 6 digit combo. sounds like you are almost there, watch the lights again to make sure you have the full sequence.
Roz on 28/9/2004 at 22:15
...Finished! :D Thanks for the hint, Otto :) I found 10 secrets (where are the rest? Hm. Let's replay...) and 3800 loot too (I was getting a little worried about that too) but I can only take credit for 8 of those secrets, without ShadowWolf's hint about [SPOILER]the Chief's key [/SPOILER] I'd been lost (that was before I found the walkthrough). A really great mission -- once I got used to being Basso! :cheeky: Nasty twists too, playing with our little minds used to the old routines...I really loved the textures.
Ottoj55 on 29/9/2004 at 01:22
there are 12 total, several are needed to finish the the mission, they are:
[SPOILER]1) Entrance to steam tunnel one
2) secret passage to Chief Roland's Office
3) secret passage between the Laboratory and Evidence Room,
4) secret passage between the Narcotics and Missing Person's Offices
5) secret passage from the mechanical control room to the Locker Room
6) the painting concealing the circut breaker in the rear lobby
7) the secret panel hiding the combination in the Evidence Room
8) The vent panel in the patrol offices
9) A secret floor panel in the Line Ups room.
10) A weapons display case in the Training Room.
11) A secret panel in the floor of the Records Room and
12) A secret panel in the Dungeon Office.[/SPOILER]
smithpd on 7/10/2004 at 05:53
I just finished it.:) Thanks for the excellent mission, Otto. I especially liked the textures and the many custom touches. Fine job.:)
I will say, however, that I thought it was pretty tough, and without help from this forum I might not have finished it. Areas that gave me trouble were:
Getting into the Chief's office. [SPOILER]the switch is invisible[/SPOILER]
The electrical room puzzle. [SPOILER]I did not see the blinking light :eek: [/SPOILER]
Turning off the watcher. [SPOILER]I did not understand the need to cut the wires, and I gave up trying to figure out the correct order, so I gosted it.[/SPOILER]
Getting into the records room. [SPOILER]long before finding the key (which I think came rather late in the game), I bashed the doors with my sword.[/SPOILER]
Sending the books into the flames. [SPOILER]They do not drop if you lean in.[/SPOILER]
I tried ghosting it from the beginning, and succeeded for about 3 hours, but after a while retracing my path to hunt for keys and secrets became a little tedious, so I BJ'ed all the AI.
In spite of the difficulties, I enjoyed it very much. Thanks. :)
Ottoj55 on 7/10/2004 at 08:19
i'll admit the chief's office is tough, there are two ways in, both secret, the switch is invisible, the cut out its in is barely visible.
the lights are tough, if you are color blind its going to be impossible, i have tips on the missions webpage for those running into this problem.
the watcher is easily ghostable for this reason, mechanist and thier hard to understand directions.
the records room is a critical place, good thing brute force works.
the books always go in when i lean, i wish i had figured out how to release the books with the right mouse button, rather than having to drop them with the r key, probably something simple.
Ottoj55 on 9/10/2004 at 17:22
just an update, amelico has promised the french translation soon and flying hope is make progress on the german, both will be available soon, in the meantime it is available in italian.
Ethne on 24/10/2004 at 19:31
Ok, I think I completely hosed the gas chamber off switch code thingy. I would appreciate it if someone could at least post the orginal starting sequence (1 up, 2 down for example) so that I can try breaking the code again?
Thanks!