Peanuckle on 7/7/2008 at 03:16
This is not much of a problem for single missions, but when people create a campaign or a short collection (like 2 or 3 mission packs), I find it aggravating that you can't spend your loot in a selection screen. When I go loot hunting, it makes it ten times more enjoyable for me when I know that I'll be able to get something more for spending ten minutes scouring the ground to find that tiny golden coin. Otherwise, I tend to ignore loot that isn't obviously placed.
I don't wanna complain too much, but is it difficult to include a shopping screen in mission packs? It really makes the games more enjoyable for me.