Le MAlin 76 on 5/12/2017 at 13:29
There is possibility to add a grain effect ? I know that some NV scripts you can add like a simulation of filter, no ?
Yandros on 5/12/2017 at 13:49
There is an overlay feature in NewDark where you can put any bitmap over the camera. We used it for the crystal ball effect as well as the invisibility effect in Godbreaker.
Daraan on 5/12/2017 at 13:51
Without thinking to much yes.
You can add a sphere to the player head/camera which uses your animated grain texture.
Also camera overlay is possible but I'm not sure if the texture there can be (.mtl) animated. I think there was just something about a permanent Camera Overlay a few threads below.
Le MAlin 76 on 5/12/2017 at 14:40
I don't remember well the script that you can use for this. I will try .mlt with this to see if it work.
Le MAlin 76 on 5/12/2017 at 14:41
Quote Posted by Yandros
There is an overlay feature in NewDark where you can put any bitmap over the camera. We used it for the crystal ball effect as well as the invisibility effect in Godbreaker.
I haven't see animted texture only static texture, but with mlt there is possibility to emulate this i think.
Yandros on 5/12/2017 at 17:12
Ah yes if you're looking for an animated texture to use, I'm not sure if it will be supported.
Le MAlin 76 on 5/12/2017 at 19:19
For my first test, you can have animation, in the rate is fixes on property (render-->camera overlay), and it don't use material file (mlt).
Le MAlin 76 on 5/12/2017 at 20:43
I had success to do the effect. I will later publish a video
-Terra- on 5/12/2017 at 20:54
For Cam effects you can take a look at my FM Five Nights at Dayport, I am using a bitmap for a screen Effect.
Le MAlin 76 on 5/12/2017 at 21:17
Quote Posted by -Terra-
For Cam effects you can take a look at my FM Five Nights at Dayport, I am using a bitmap for a screen Effect.
Thank you i will see that :)