sNeaksieGarrett on 22/2/2014 at 23:31
It was marked final, but then I removed it based on Yandros' post. I actually did use TOW, I don't like to manually enter quests in dromed. However, if there's no way to set it up via a RAT system or such, then I guess I'll have to add final back on.
But your right about looking at other missions, I'll have to see how it's done in Bafford's.
Xorak on 23/2/2014 at 00:41
You can directly connect the QVars to the RAT. And then the RAT requires the two QVars and requires the player being in the appropriate room. Connect the RAT to the final QVar.
For testing, why not try connecting a lever between the QVar and the RAT to visually help you see where the thing succeeds/fails to turn on. You'll probably also have to do two setups for your different difficulty levels, and destroy the appropriate ones depending on the difficulty.
Yandros on 23/2/2014 at 01:12
I said not to make the steal object goal final - the go to exit room goal should still be final, or else you get what you're seeing.
sNeaksieGarrett on 23/2/2014 at 05:03
Oh... well I misunderstood, sorry. In any case that wasn't the only problem. I was also being a dumbass and hooked up a CD link from the room brush to a qvartrap (because I automatically think of CD linking qvartraps) so it didn't matter whether the goal was marked as final or not it would always check off. I removed that now.
I still have a problem with my Entrance(enter the room goal) though. It's not CD linked or anything but I can still walk back into the room and re-trigger the objective. And yes, I did try taking a look at bafford's and cragscleft but I'm still at a loss. I saw in Bafford's there's a TrigRoomPlayer on North Street, but I didn't see it hooked up to anything. Checking the Mission Quest Data didn't really help either, although I noticed something called "no_breach" which I've never encountered before.
Yandros on 23/2/2014 at 18:46
Are you talking about goal 0? What's the problem exactly? If you want it to stay complete after they first enter it but then leave it again, set goal_irreversible_0 to 1.
sNeaksieGarrett on 23/2/2014 at 20:30
OH! That's what I need. Thanks!
Yandros on 23/2/2014 at 20:45
Welcome!