Ricebug on 3/11/2015 at 23:20
Here's the export on a roombrush:
Quote:
// Object Hierarchy Export of object "TreasureRoom1 (1292)" and descendants
Property "Position"
{
TreasureRoom1 (1292): { 0.00, 0.00, 0.00; 0; 0; 0; 7549; 7549}
} // 1 object(s)
Property "Renderer: Render Type"
{
TreasureRoom1 (1292): Not Rendered
} // 1 object(s)
The mission is the object of my current walkthrough, and that room is one of the objectives. How do I find it, without wearing out my TAB key? If 1292 is the RB number, what does the 7549 mean?
gamophyte on 3/11/2015 at 23:35
hilight_room_id </pre>
Taken from (
http://thief.wikia.com/wiki/DromEd/Commands)
Quote Posted by Ricebug
Here's the export on a roombrush:
The mission is the object of my current walkthrough, and that room is one of the objectives. How do I find it, without wearing out my TAB key? If 1292 is the RB number, what does the 7549 mean?
Ricebug on 4/11/2015 at 11:44
Thanks, gamophyte. Never knew that wiki page existed. Definitely have it bookmarked now.