Haplo on 12/11/2010 at 23:47
While going through the backlog of the old missions that I haven't played yet I came across "Rigging The Votes", which I found to be badly broken and basically unplayable. I decided to fix it up so it could be played, and gain some DromEd 1 experience in the process.
My efforts at contacting the original author were not very successful, but since he had said "Do whatever with it, like I care." in the mission file, I decided to go ahead. Please note that I did not change any architecture, textures, AIs, patrols, story or any other game play elements. Don't praise/blame me if you like/dislike the mission. Send your love/hate mails to the original author. I just made the mission playable.
What was fixed:
- Loading a save game won't crash anymore.
- Optimization and ObjCast lighting.
- Snapped all the brushes to the grid.
- Fixed a corrupt script name.
- Fixed the objective difficulty settings.
- Fixed the final objective not ticking off.
- Fixed the wrong intrface directory structure.
- Fixed many room brush errors. The author seems to have misunderstood the concept of room brushes. For example, he had put a room brush around every air and solid brush. Imagine the mess.
- The hammer now goes in the inventory.
- Fixed the portcullis at the beginning.
- Fixed the plaques.
- Fixed the infinite arrows.
- Fixed the position and orientation of many doors, objects and lights.
- Fixed the recurring conversations.
- Fixed a couple of missing textures.
- Fixed the texts.
- Made sure all the loot was obtainable.
- Other small fixes.
What was not fixed:
- The starting room is located at (0, 0, 0).
What was not touched:
- The architecture, textures, AIs, AI patrols, story or any other game play elements.
Grab it (
endings.lemonamiga.com/fm/Rigging-v4.0.zip) here.
Special thanks to darthsLair for helping me fix a crash which I could not reproduce.
Stingm on 13/11/2010 at 01:06
Got it! Thanks! :angel::thumb::cheeky:
Sxerks on 13/11/2010 at 02:28
It is crashing to the desktop after the objectives screen for me, anyone else?
Haplo on 13/11/2010 at 02:29
Quote Posted by Sxerks
It is crashing to the desktop after the objectives screen for me, anyone else?
Hmmm..it seems the archive has become corrupt. Give me a few minutes and I will fix it.
Edit: Fixed. Can you please download and try again and let me know if it worked?
clearing on 13/11/2010 at 03:14
Quote Posted by Haplo
Edit: Fixed. Can you please download and try again and let me know if it worked?
Crashing to the desktop after the objectives :(
Haplo on 13/11/2010 at 05:58
Quote Posted by clearing
Crashing to the desktop after the objectives :(
Weird. Do you get to the shop or does it crash before that?
I have updated the archive and increased the version number to v3.1, could you please try again?
clearing on 13/11/2010 at 06:15
v3.1 also crashed to the desktop. Mission crashed
before the shop. And objectives from
The Mage Towers: (
http://i.imgur.com/lfjpI.jpg)
Other TDP/TG FMs works fine.
Haplo on 13/11/2010 at 06:56
Can you please try v3.2?
Lady Jo on 13/11/2010 at 07:19
V3.2
It is crashing to the desktop after objectives
Renault on 13/11/2010 at 07:28
Just to confirm, same here, right after objectives, all difficulties. :(