john9818a on 23/10/2019 at 23:07
I have a guard AI that has the WaterStim receptron on it, and this receptron works fine when I shoot a water arrow at the guard. The problem I have is that if the guard falls in water (canal) that has a flow brush and a WaterStim source, the receptron doesn't respond to the source.
How do I get a flow source to affect the receptron on an AI?
I've tried the same setup with an object and it works fine, but just not on an AI.
Inline Image:
https://i.imgur.com/UZ94rp2.jpgInline Image:
https://i.imgur.com/fhh6Mcb.jpg
Unna Oertdottir on 24/10/2019 at 16:28
This has been a issue for others, too.
In (
https://thiefmissions.com/m/QuamtotiusPurgamentum) Quamtotius Purgamentum the author wanted to set holy stim on a flow brush (jump to obj 123). It didn't work. Then he put some markers into the water with a stim radius.
I did the same in a dml to fix Breakout from Apocalypse Prison.
Another solution would be some invisible objects the AI collides with.
or boundstrigger with TrigOBBSpec script could trigger a NVRelayTrap which is sending a stim to AIs.
john9818a on 24/10/2019 at 22:35
Thanks Unna. I'll probably use markers since I have them as ambients already.