Beltzer on 5/7/2013 at 23:25
12 :wot: not bad. I have sent you a PM Sensut :) Thanks.
Sensut on 6/7/2013 at 07:07
Got it and have the same problem with FM Selector, the objects and AIs just appearing and disapparing one after another. When opened in a "virgin" 1.21 Dromed I got hundreds of this error message in Mono:
Inline Image:
http://s23.postimg.org/wphjeqiwr/error.png but your real problem is too many visible objects at once I'm sure. I experienced a such thing in old dark years ago but of course with much less objects :erg: .
Beltzer on 6/7/2013 at 07:23
Ok, thanks Sensut. Do you have any suggestions? can i ask what you should have done? :D
Do you think i should delete the windows and try that way? But there is something i cant get out of my head, why is it working so well in my dromed? And why do the objects disappear inside the house too, i can even go through the doors even if they are visible.
I dont have too many objects what i can tell, 6120 off 7999.
*EDIT*
I tried to play it with fm selector on my thief2/dromed install. Now i saw the windows, i never got inside because it crashed again. I'll try to remove all windows and see whats happen. I'll never use windows again :(
Sensut on 6/7/2013 at 08:32
For me doesn't working even in dromed. For example this room looks emty in dromed but walking around in game mode I feel the objects there:
Inline Image:
http://s21.postimg.org/ka1cykxnr/error2.pngYou have more above 6000 concrete objects which may be a real problem since so many objects in a mission was not tested yet even in new dark. Also I noticed you used a grid size of 11 which may be too low for large openings, although this may not be much to do. Try to remove some objects anyway and see what's happening. I have an 1GB GTX460 nvidia card, I don't think that's a hardvare problem.
Beltzer on 6/7/2013 at 09:07
Ok, i've been busy obviously :p I am that now, but now i delete objects instead.
MysteryMan on 6/7/2013 at 14:54
Quote Posted by Sensut
Got it and have the same problem with FM Selector, the objects and AIs just appearing and disapparing one after another. When opened in a "virgin" 1.21 Dromed I got hundreds of this error message in Mono:
Inline Image:
http://s23.postimg.org/wphjeqiwr/error.png but your real problem is too many visible objects at once I'm sure. I experienced a such thing in old dark years ago but of course with much less objects :erg: .
I agree,too many objects in view of the camera. The engine can't render them fast enough. I went through it using an old xp machine with a 6500Gt Nvidia 256mb card, but rendering wasn't a problem. All objects were in place throughout the map, but according to Beltzer's Show_Stats findings, 255 objects were re-hidden meaning the engine is compensating for it's ability to render excessive objects. 673 in view, but due to the object space id criteria,the engine was probably in limp mode.
Some day, I will upgrade my equipment at least to a modern state.
Beltzer on 11/7/2013 at 23:18
Thanks everyone for the help. I removed all the winows, trees and most curtains.
Now its playable :)