Code:
DML1
//T2 FM: The Bodysnatchers by DarkShadow / Fixes: miss21.mis.dml
//pickpockets
Link 221 229 "Contains"
{
"" Generic Contents
}
ObjProp 229 "HasRefs"
{
"" false
}
Link 1193 1243 "Contains"
{
"" Generic Contents
}
ObjProp 1243 "HasRefs"
{
"" false
}
+ObjProp 1193 "MeshAttach"
{
"attached obj 1" 1243
"joint of skeleton" 15
"x angle (0-65535)" -32768
"y angle (0-65535)" -32768
"z angle (0-65535)" -12770
"offset" 0.5, -1.4, -0.08
"attached obj 2" 0
"joint of skeleton"[1] 0
"x angle (0-65535)"[1] 0
"y angle (0-65535)"[1] 0
"z angle (0-65535)"[1] 0
"offset"[1] 0, 0, 0
"attached obj 3" 0
"joint of skeleton"[2] 0
"x angle (0-65535)"[2] 0
"y angle (0-65535)"[2] 0
"z angle (0-65535)"[2] 0
"offset"[2] 0, 0, 0
"attached obj 4" 0
"joint of skeleton"[3] 0
"x angle (0-65535)"[3] 0
"y angle (0-65535)"[3] 0
"z angle (0-65535)"[3] 0
"offset"[3] 0, 0, 0
}
Link 297 288 "Contains"
{
"" Generic Contents
}
ObjProp 288 "HasRefs"
{
"" false
}
ObjProp 297 "MeshAttach"
{
"attached obj 1" 288
"joint of skeleton" 8
"x angle (0-65535)" -8992
"y angle (0-65535)" 16384
"z angle (0-65535)" 0
"offset" 0.24, 0.75, 0
}
++Receptron 304 "KOGas"
{
Min None
Max None
Target 297
Effect "rem_prop"
{
"Prop Name" MeshAttach
}
}
++Receptron 304 "KOGas"
{
Min None
Max None
Target 288
Effect "destroy_obj"
}
-Link 305 302 "ControlDevice"
//objects
ObjProp 290 "HasRefs"
{
"" false
}
+ObjProp 1104 "BlockFrob"
{
"" true
}
//mantling
+ObjProp 1160 "PhysCanMant"
{
"" false
}