Yandros on 21/5/2015 at 17:47
Quote Posted by neux
@Slyfoxx
Your missions are amazing, sly! Fletcher is definately in my top 10.
Ok Sly, what more motivation do you need to get back to making us missions? WE WANTS AN FM DAMMIT :mad:
downwinder on 22/5/2015 at 16:37
you only chance to ghost it would be to open door and hope the one pirate get spotted by zombies/hammer haunt then drawing them to the other pirates long enough for you to loot the 2 chest in that room.then using back way to get out,it would take alot of back tracking to first get key to open that door then using back way to get access to it,then going back around to get what is left and hope the 3 enemys got those pirates then went back to there room,over all would probaly have to reload save to get the dead to get pirate=not worth it
neux on 22/5/2015 at 17:54
Quote Posted by downwinder
you only chance to ghost it would be to open door and hope the one pirate get spotted by zombies/hammer haunt then drawing them to the other pirates long enough for you to loot the 2 chest in that room.then using back way to get out,it would take alot of back tracking to first get key to open that door then using back way to get access to it,then going back around to get what is left and hope the 3 enemys got those pirates then went back to there room,over all would probaly have to reload save to get the dead to get pirate=not worth it
I've succeded at that. I can free the room without anyone seeing me.
But i thought this breaks rule:
5. Garrett must not cause suicides of AI or melees that intentionally cause AI to attack each other, with the exception of rule 12.
If I'm allowed to open the door without breaking the ghost, since zombies and thieves will attack eachother I can ghost the mission. I've found sound solutions for other problems.
EDIT:
Now I'm doubting myself. Lets break it down:
Garrett must not cause suicides of AI (I'm pretty sure I'm not breaking that)
Garrett must not cause melees that intentionally cause AI to attack each other (I don't understand this one completely, but as its written and with my lacking knowledge of english I'm thinking that just opening the door does not break this rule no matter the consequences, but i guess since a thief and zombie will see the door opened at some point it deffinatelly breaks supreme)
I'll record myself playing Fletchers tonight and let the pros judge.
Tannar on 22/5/2015 at 22:12
I would say that this certainly does bust the ghost. You are leaving that door open intentionally so that the AI inside will notice the AI outside and attack them. That is clearly a ghost bust.
klatremus on 22/5/2015 at 22:51
I must agree with Tannar. In fact, I believe this is exactly the kind of situation that rule was meant to prevent. I don't think regular Ghost and Supreme differ in this instance.
neux on 23/5/2015 at 00:07
I agree, I've just been to that part and I think chemical ghost is possible. I've only snatched 1 of 2 chests in the zombie room and the realized i missed one later so I'll try it again now. The idea i had before; entering the police station, getting the key for lockpicks, lockpicking the backdoor to the inn and then bypassing the guard (overlooking the street to the blacksmith) in front of it; worked. No first alert!
klatremus on 23/5/2015 at 04:09
Hmm...I wanna be careful to read too much here. Part of the fun I think is to come up with these methods myself. I feel I already know too much from Hexameron's report. But sounds like nice work neux. :) After all, a chemical success is much better than a bust.