fortuni on 6/5/2015 at 11:19
Fantastic news Voodoo
@ downwinder if you check out Oblivion play it on normal first....it seems to be the only difficulty that you can kind of finish it on...on hard and expert a couple of objectives do not check off....Voodoo is right, it's a bit of a mess as it is an unfinished mission....the last scene does not work at all...but still it's a great mission and it's great to to see its back.
Let us know how it works out :thumb:
bassoferrol on 6/5/2015 at 13:59
Mission Title: A Noble Death v1.1
File Name: gilder.zip
Author: Ben Meadows (AKA Ishy)
Mission Title: Torben - The Traitor
Author: Tony Klüver
This level is (c) by lOnDo 1999
Do whatever you want with this level.
--------------------------------------------------------
A dizzy scroll, at start of A Noble Death mission.
Some texture glitches and a wonky guard in Torben.
(
https://mega.co.nz/#!e5wSyIJJ!aMo_46m-_CMxUdwtVhukMp5yjzgm3QOz9Ld0-DnEyT4)
voodoo47 on 6/5/2015 at 18:19
another bad link for the treasury save.
voodoo47 on 6/5/2015 at 18:50
treasury and noble death added. but here I'd like to note that what should be reported here are critical/gamebreaking issues (mostly) caused by running the old stuff under NewDark - cosmetic stuff (like the noble death scroll) should be left for full overhaul projects (like circle of strain fixed by Antimatter_16).
fortuni on 7/5/2015 at 04:56
Quote Posted by voodoo47
I'd like to note that what should be reported here are critical/gamebreaking issues (mostly) caused by running the old stuff under NewDark
spoil sport :cheeky:
you may consider this however
Trickster Returns, The......Newdark issue
mission does not finish when playing on expert (impossible) with Newdark
quicksave (
https://drive.google.com/file/d/0B7UExWqHXPI2U1M3R1FsamhtbnM/view?usp=sharing)
the mission should finish when you walk into the area beyond the open portcullis in front of you in this screenshot. works ok on other difficulty settings and with olddark
also have you ever looked in to Amida ? objective 6 'go to the exit room' is certainly a Newdark issue, i checked that out in olddark, but the objectives 3-5 'kill the bugbeasts' do not seem to work in olddark either so i do not not why these do not check off.....note in the kill the bug beast save there are 3/4 fireballs waiting for you outside
Amida.......Newdark issue
can not unlock the final door with the correct key (that was someone else save....this should be good though)
(
https://drive.google.com/file/d/0B7UExWqHXPI2RUc5TWxaY2tpVW8/view?usp=sharing)
also none of the 'Kill the Bugbeast' objectives check off, objectives 3-5 see post
(
http://www.ttlg.com/forums/showthrea...=1#post1155681)
this is NOT a Newdark issue as these objectives fail to check off in olddark as well
(
https://drive.google.com/file/d/0B7UExWqHXPI2b1ZEYlhIYTlSM3c/view?usp=sharing)
just to let you know there are 3/4 fireballs outside this room that will not kill you (if you manage to find a dml fix for this problem that is :D)
i know you like save just before the deal breaker so here's a save where i have killed one of the bugbeasts only
save (
https://drive.google.com/file/d/0B7UExWqHXPI2MkN1Y0I3WUhKVmc/view?usp=sharing)
voodoo47 on 7/5/2015 at 07:49
ok with me as long as the link won't get buried and forgotten. also, the FM FAQ could use a facelift/overhaul/update - most of the info still refers to the oldDark stuff (which really shouldn't be used nowadays unless there is absolutely, positively no other way of getting something running).
@fortuni: something is breaking your links, half of them are incorrect again.
fortuni on 7/5/2015 at 09:24
fixed