Azaran on 16/4/2014 at 08:17
I'll have to keep looking, but it's not a good sign. If crucial doors can't be opened, the mission becomes unplayable
voodoo47 on 16/4/2014 at 08:29
Quote Posted by Azaran
Aaaand, I just found a much more serious bug.
The secret passage in the Hammer library no longer opens; frobbing the book does nothing :(
So this could mean a lot of unplayable FM's...
well, the book switch in OM Assassins works fine, so the switch in the FM is probably set up in some strange/unexpected/incompatible way.
Ricebug on 16/4/2014 at 12:58
I'm probably asking to get flamed here, but here goes...
The issue with broken FMs (in particular, those with unobtainable loot) was discussed
(http://www.ttlg.com/forums/showthread.php?t=143416) HERE. Some players would like these FMs fixed, and so I offered it up to the other mission artists. While some agreed that it
might be OK to do, the majority was worried about violating copyright issues, as if we were discussing violating the nation's armaments treaty.
As soon as I finish my current WIP, I'm thinking of going ahead and doing it anyway. Now that NewDark has made more of these precious gems unplayable, I'll look to adding them to the pile. The effort will be to fix what's broken via drop-in replacements, without violating the artist's intent.
voodoo47 on 16/4/2014 at 13:08
most, if not all of the mentioned problems should be dml-fixable. there is no better way than a dml fix if you don't want to touch the original work because of copyright concerns.
btw; white weapons would suggest not having ObjTextures16 and TerrTextures16 in dark.cfg, this is not a (new)Dark problem, it means the game install is just not set up properly (to run FMs). black doors would suggest using old (pre-NewDark) saves, and that is not recommended unless there is no other option.
Apiai on 16/4/2014 at 18:56
Recently, I had problem with 2 FM running with NewDark :
- T2 : Smugglers Request : extinct torches continue generating light
- T1 : The Thieves Quarter : the game is crashing when picking up a holy hammer
voodoo47 on 16/4/2014 at 19:10
Quote Posted by Apiai
- T2 : Smugglers Request : extinct torches continue generating light
does this also happen when you restart the mission?
Azaran on 16/4/2014 at 21:19
Quote Posted by Ricebug
I'm probably asking to get flamed here, but here goes...
The issue with broken FMs (in particular, those with unobtainable loot) was discussed
(http://www.ttlg.com/forums/showthread.php?t=143416) HERE. Some players would like these FMs fixed, and so I offered it up to the other mission artists. While some agreed that it
might be OK to do, the majority was worried about violating copyright issues, as if we were discussing violating the nation's armaments treaty.
As soon as I finish my current WIP, I'm thinking of going ahead and doing it anyway. Now that NewDark has made more of these precious gems unplayable, I'll look to adding them to the pile. The effort will be to fix what's broken via drop-in replacements, without violating the artist's intent.
Yeah, I think fixing them is an absolute necessity, I don't think any of the original authors would mind as long as no unnecessary alterations are made. Someone made a NewDark version of Autumn in Lampfire Hills recently (the original plays fine in NewDark), and it's great but the AI are all bright and don't react to shadows anymore
Unkillable Cat on 17/4/2014 at 10:27
About a year ago people discovered that "A Pirate's Downfall" would crash in NewDark because one book had a texture that was one pixel too big. While this was fixed and an updated version was posted here, I don't know if the new version was distributed to various FM download sites. Checking on that would be a good idea.
voodoo47 on 17/4/2014 at 10:35
yeah, non-power of two textures are pretty high on the "bad things you should never do" list.
Melan on 17/4/2014 at 17:12
In some missions, I can't seem to climb on ropes hanging right over my head. It has happened in Payback (1999. VIII. 21.) and right at the start of Torben the Traitor (1999. VI. 17.). Is this a known NewDark issue, or am I doing something wrong?