lupus on 18/4/2014 at 20:47
I'm wondering, should I make a list of the confirmed issues? It could be helpful for people seeking to know the precise reason for a crash or issue. I believe we have a good amount of verified complications.
Azaran on 18/4/2014 at 22:29
I've had no issues with any T2 fm's so far, but you never know. I'm replaying Ominous Bequest for the first time with NewDark, I'll post any issues I find
Ricebug on 19/4/2014 at 02:44
Quote Posted by lupus
I'm wondering, should I make a list of the confirmed issues? It could be helpful for people seeking to know the precise reason for a crash or issue. I believe we have a good amount of verified complications.
Yes, please. It'll save me some time later when I start fixing what's broke.
fortuni on 19/4/2014 at 18:39
Not sure if this a NewDark issue or not, but when playing 'The Keep' recently, there is a secret in the sewers in which you pick up 1scroll and receive a bonus, but when I played I it didn't seem to work correctly, as I couldn't individually pick up a scroll and nothing was added to my inventory......but it wasn't an HDmod issue, I checked on that through the Gecko thread
Sorry but didn't make note of which fms weren't NewDark friendly but will report anything else on this thread
voodoo47 on 19/4/2014 at 19:18
make sure you are using the latest version of convict.osm (the one supplied in TFix should be the correct one).
voodoo47 on 19/4/2014 at 20:27
I can't imagine what kind of crazy format would have to be used so that oldDark would load the texture, and NewDark would not. probably just the author forgetting to texture that place (not dml fixable, btw) - unless you can run the mission under oldDark and prove otherwise.
btw, checking whether the problem exists under oldDark before reporting is always a good idea, and it should be done whenever possible. a good part of todays pcs should still be able to run the ddfixed version, albeit barely.
fortuni on 20/4/2014 at 17:25
another 2 NewDark issues ?....again checked the HDmod issue...its not that
in Nightcrawler, part 5 of Shadow of doubt series, you need to open a basement gate with a 'letter', makes the usual unlocking noise, but gate remains shut....not essential to finishing fm as there is only treasure behind gate
<a href="http://s853.photobucket.com/user/jimcassidi/media/dump001_zps160c1f23.png.html" target="_blank"><img src="http://i853.photobucket.com/albums/ab95/jimcassidi/dump001_zps160c1f23.png" border="0" alt=" photo dump001_zps160c1f23.png"/></a>
and in the 1st mission of Shadow of Doubt ( walking the edge ) in the very first screen we have a rather nice looking radioactive beam
<a href="http://s853.photobucket.com/user/jimcassidi/media/dump009_zps0f41f663.png.html" target="_blank"><img src="http://i853.photobucket.com/albums/ab95/jimcassidi/dump009_zps0f41f663.png" border="0" alt=" photo dump009_zps0f41f663.png"/></a>
i know this looks like an HDMod issue, but have changed the Dark.cam to no effect so maybe its not, but will still report it to Gecko
voodoo47 on 20/4/2014 at 20:56
there is an extralight value of -1 on that object, placed there by the mission author for reasons known only to him. an object with this extralight value will look like this, so everything is working properly. if you want to remove the value, paste this into a txt file;
Code:
DML1
-ObjProp 998 "ExtraLight"
ObjProp 998 "Scale"
{
"" 1.43, 31.775, 1.77
}
save, rename the txt file into miss29.mis.dml and drop it into the folder with the FM's mission files. it will also fix the z-fighting on that object. not sure about the basement gate, might be some issue with scripts, and I'm not too good with those. btw, I'm pretty sure that using secret doors as brush replacements for no apparent reason is pretty high on the "weird stuff you should not be doing" list.
// also, when reporting a problem, unless it happens in the starting area like the one I've just fixed, make sure to include a quicksave. it will make the life of anyone wanting to solve the issue many times easier.
fortuni on 21/4/2014 at 10:42
Quote Posted by voodoo47
// also, when reporting a problem, unless it happens in the starting area like the one I've just fixed, make sure to include a quicksave. it will make the life of anyone wanting to solve the issue many times easier.
not sure how to do that, as its not copy/paste, tried that.....could you gave me instructions and will happily do so
thanks