mudi on 4/9/2009 at 13:16
OK, disabled ddfix, loaded up Life of the Party, and yay fog! Not pretty fog, actually kind of ugly fog, but fog none the less (not wall-of-fog, but too-bright fog). However, after jumping across a couple buildings, the ground-level fog disappeared (the sky-level fog that makes everything look too bright stayed). Then, when it switched resolutions for a readable, all the fog disappeared.
Maybe it's a ddfix configuration thing... could you post your ddfix.ini?
EDIT: Set Thief2Extensions=0 and fog is there! Yay! Still disappears after a few steps in Life of the Party, but isn't that a known bug?
bikerdude on 4/9/2009 at 13:18
Quote Posted by mudi
Maybe it's a ddfix configuration thing... could you post your ddfix.ini?
It wont be in ddfix or it ini file, it will be the cersion of the catalyst you have in stalled
Wille on 4/9/2009 at 13:20
Life of the Party is not a very good mission to test fog because it's bugged (fog disappears after you leave the bell tower). You should try Precious Cargo to see how fog really works.
bikerdude on 4/9/2009 at 13:21
Quote Posted by Wille
Life of the Party is not a very good mission to test fog because it's bugged (fog disappears after you leave the bell tower). You should try Precious Cargo to see how fog really works.
ah yes I forgot about that..:erg:
mudi on 4/9/2009 at 13:23
OK, fog works great if you disable Thief2Extensions. No 32-bit textures, but eh, it's an old game and I can live with that (the 16-bit textures look just fine on my gfx card anyway). I have fog, and it isn't the ugly ATI 9xxx wall-of-fog I used to have! Thanks everyone.
Yandros on 4/9/2009 at 14:13
Great! Sounds like we're starting to learn more and more about how to make it work in Vista/Win7. At first I was afraid it was simply broken in Win7 or with Dx11, because I'm planning to upgrade soon. I assume you're running the Win7 RC?
bikerdude on 4/9/2009 at 16:23
Also this may be of use...
Quote Posted by MoroseTroll
Yaldabaoth: You may try to use (
http://rapidshare.com/files/275489054/ATIFog.zip.html) my tiny ATI Fog utility which has been written for such a case a few years ago. Extract it from an archive into Thief 2 folder and run just once. After that the game's fog should be ok.
mudi on 4/9/2009 at 17:07
I'm pretty sure that one just patches the registry with the fixes that make it work on old X1xxx and 9xxx ATI cards. The new HDxxxx cards don't need the registry patch.
EDIT: Yes, running the RC. One would assume the RTM won't be much different.
Random_Taffer on 4/9/2009 at 17:32
I wonder if anyone has ever tried using something like Virtual Box to run a partitioned version of XP or something... I wonder if that would work.
mudi on 4/9/2009 at 17:33
Yup, I got it running, but it wasn't usable for Thief. Thief 1 ran in software mode but there were lots of input glitches, Thief 2 wouldn't run (needs hardware acceleration, the Virtualbox one I couldn't get working right)