Bakerman on 6/11/2012 at 20:58
Quote Posted by faetal
Yeah, the third game is excellent.
But, if my memory serves, it required me to log in to GFWL to play, or something similar. Other than that, it was pretty wonderful. I had a great time with the hot-seat multiplayer and a couple of friends.
ZylonBane on 6/11/2012 at 21:24
Quote Posted by EvaUnit02
The thing about RF1 that stuck out for me was that it came out years after HL1, but looked worse and had shittier overall polish. I.e. inferior animations, far worse AI (they would run directly at you). It may've suffered because of PS2 development, I guess?
Every scripted sequence in Red Faction: "Follow me! I'm with the Red Fac--ARGHHHH..."
Every enemy encounter in Red Faction: "Don't shoot, I'm unarmed!" (shoots you)
I've been watching some YouTube videos to make sure I wasn't just imagining it to be this bad... but yeah, it really was that bad. A guard and a miner get in a fistfight (in one of the dumbest scripted arguments I've ever heard), and 10 seconds later the entire planet is a freaking war zone. The rebel leader sounds like a prissy school marm. The rebel hacker sounds like an autistic asthma sufferer. There is a forced stealth sequence (which is done so poorly that it's a good thing you can just shoot your way through it). The human enemies slide around like the guards from Wolf3D. You visit a space station that's mostly empty rooms. The last third or so of the game is hunting down the Evil Mercenary Leader who personally wants you dead -- a plot point apparently conceived by someone who does not understand what the word "mercenary" means -- and getting attacked by enemies armed with insta-kill hitscan weapons that can target and shoot you
through walls.
Sad thing is, it probably was one of the best FPSs available on the PS2. Same deal with Halo on the XBox. Blew away the console kiddies because they had no idea how half-baked these games were compared to the much better FPSs on the PC side.
Bjossi on 6/11/2012 at 23:31
The forced stealth sequence really was incredibly random and dumb. You have been a walking tank from the start and suddenly you find this random Red Faction dude standing under a staircase (iirc) and he thinks that you need to stealth through the next bits when you could very easily have killed everyone in a matter of minutes.
As for the mercs and their guns, I don't remember them ever shooting me through a wall with the Rail Driver, it seems like they don't use the heat scope at all and just shoot at you when you are in plain sight.
That last part of the game is my favourite though, exactly because of the guns. They feel powerful and I feel like a badass when I gun down those bullet sponges in large quantities. I actually went through the last stretch of the game without using that flying vehicle.
ZylonBane on 6/11/2012 at 23:40
Quote Posted by Bjossi
As for the mercs and their guns, I don't remember them ever shooting me through a wall with the Rail Driver, it seems like they don't use the heat scope at all and just shoot at you when you are in plain sight.
There's a part I distinctly remember where you have to ride a tram for quite a distance, and the path is lined with mercs who could and would one-shot you through the walls of the tram. Getting through this part alive was basically pure luck.
Muzman on 7/11/2012 at 03:07
What you're saying is it was the first game to provide a realistic modern combat experience.
I forget; was it the first one where the end game was defusing a bomb?
N'Al on 7/11/2012 at 06:45
Yes.
Bjossi on 7/11/2012 at 14:02
Killing that bitch Col. Masako in the nanoshield bubble was the main problem, though.
ZylonBane on 7/11/2012 at 20:24
Ah yes, and the last two bosses were almost exactly the same-- floating mad scientist in a bubble, then floating mad merc in a bubble. Joy.