Zoro on 1/5/2016 at 06:30
The topic is related to Thief 2 The Metal Age
Greetings,
Sometimes there happens stuff in Dark Engine we don't expect to be due to our low knowledge... Well, it turns out, there's always such things, especially at the pre-release stages, when everything seem to be ready. My betatesters encountered a severe problem in the FM, for which I can't find a solution yet.
Here's the details of this problem:
There's NoKO guards in the FM. If you attempt to knock them with blackjack, they'll make one step back and then with a high chance... they just freeze. They freeze and not doing anything.
Here's my speculation of why this happens:
Each of AI guards got their Alert Response (Absolute, alarm level 3), which is referred to "ObjectiveFailer" with Frob Object response, a button (it's located in a Blue Room) that works only in Expert. It does nothing in Normal, however, the guards seem to have really bad relationship with it in all the diffs. The button gets activated, yes, but the guard, who did this... just stands still, until it dies. I could just remove the AlertResponse, but the thing is that it's required for Expert. Having "Destroy 0,1" on "ObjectiveFailer" also doesn't work.
So, any solution you could probably provide me?
Thanks...
Unna Oertdottir on 1/5/2016 at 06:50
That guard, does he have a aiwatchobj-link to itself with a reuse delay?
LarryG on 1/5/2016 at 09:00
Please provide complete details of your AI guards. Everything. The thing you don't tell us will be the thing that is causing the problem. Just copy out the AI properties or post screenshots.
Unna Oertdottir on 1/5/2016 at 19:22
You don't need any max pick distance or efficency settings on the Big Floor Lever. Try a button instead of the lever.