marshall banana on 30/6/2008 at 03:00
I was playing the second mission in Deadly Shadows. I was in the kitchen, and the Cook saw me and ran away. I ignored him, and started to pick the lock on a nearby door he was in front of. Then, Garrett slide towards the door because I was too far away, and in the process, I crushed the cook between me and the door, killing him.
RavynousHunter on 1/7/2008 at 00:16
I remember abusing the incredibly broken lockpicking system in TDS many times. Apparently, when Garrett wants to pick a lock, he can enable his Keeper Quantum Tunneling abilities to slide seamlessly through walls, no harm to him or the wall, and no entropic loss. I think the (mildly) conditional ability to bypass walls, doors, and other such obstructions were the tradeoff for not being able to swim, IMO.
JonesCrusher on 8/11/2008 at 20:02
I was stalking a guard and came up behind him and blackjacked him...he fell to the floor and I scooped him up and hid his body.waited until all was quiet again..went back to the door,and opened it....when it opened the sword dropped by the guard was pushed over and over as the door opened and made an awful clanging sound....I had to retreat back into the shadows and wait until everyone who came to see what all the noise was had gone again!....
I was staking out the kitchen and was waiting for a suitable moment to take out Fat-Bloke walking round the room....as he went near the grill....he screamed and died and folded in Two on the floor....a guard came in and said...Dead?...wasnt me/my fault....
I always seem to get these unplanned moments heehee...I dont kill many people they kill themselves...saves a busy Thief time I guess!
june gloom on 9/11/2008 at 09:07
That last one reminds me of the only really memorable moment in Perfect Dark where when you shoot a guard through the tiny window of a door, another guard comes up to examine the body and says, "I never liked him anyway."
GhostShadow on 12/11/2008 at 19:39
In Truart's Mansion level (TMA) there's a guard with a special helmet so he can't be blackjacked.
I had never seen them before, and so I sneaked behind him an CLANG!!
"What was that noise?" (Oh bugger ^^')
Run back and hide in the bushes :p
Constam on 12/11/2008 at 21:15
I remember the first time I played LotP, when was in the necromancer's tower and read the book, I was so surprised by the zombies that I just threw every frogbeast egg I had wildly around the room and leapt out the window. I forget if I survived it or not.
lost_soul on 15/11/2008 at 09:35
It's always fun to blackjack a sleeping guard/servant and watch them pop up and go down again. I've also saved my game right after blackjacking/killing someone and when I reloaded it, they popped up and screamed and fell down again. It's also fun to go up somewhere where enemies can't reach you and start making a tun of noise to attract more enemies. Then, when you've drawn a crowd, fire a gas arrow in the middle of all of them! *poof*... *thump thump thump thump thump* hehehe
Herr_Garrett on 15/11/2008 at 18:52
In DS, I always rob Garrett's place blind, without blackjacking the guard there. Afterwards I've often wondered that later on there seems to be no guard until...
If you've done the robbing, on the next day, on the desk in the far end of the corridor you'll find a letter from the landlord to the guard, telling him that he's sacked, for having allowed the place to be burglared. I can never help sniggering upon perusing that missive :cheeky:
pavlovscat on 16/11/2008 at 06:51
Quote Posted by lost_soul
It's also fun to go up somewhere where enemies can't reach you and start making a tun of noise to attract more enemies. Then, when you've drawn a crowd, fire a gas arrow in the middle of all of them! *poof*... *thump thump thump thump thump* hehehe
I love doing that in The Haunted Cathedral with zombies. Get up on the ledges and make lots of noise then let loose a fire arrow or a couple mine and watch zombie bits fly everywhere! :ebil:
DexterUndefine on 17/11/2008 at 00:23
My favorite moment would be luring the City Watch guards in TDS to hit one of the thugs in the city levels, so they can kill the City Watch for me. :) As well with Hammerites ×.×
For some reason they're going above the law killing innocents! :wot:
(
http://www.youtube.com/watch?v=SlioOxKPmHk) An example of the Builder's Righteousness
The rest of the video is entirely random. I sure love to cause chaos with them city heads :sly: