john9818a on 26/3/2006 at 04:31
Quote Posted by dlw6
Now, John, you wrote that in your FM we'll be arranging "accidental" deaths for 3 very bad men. Are you saying these AIs use the wimpy servant sound scheme, providing greater gratification to their deaths that "objective complete" could alone provide, or are you just saying you used those skins?
Don
Two of them use the wimpy schema, and one is one of the prisoner's schemas. I guess this particular character was chosen by default. I want you to see what happens to them in the end. Anyway the two are the most unlikely to have done what is in the story. When you read the story you will know why they get killed. They don't get killed simply for being wimpy, but they were chosen for the roles in the FM because of how they respond to being shot repeatedly by one of the archer's.
The deaths won't be accidental. :cheeky: They won't be from Garrett's weapons either.
Everything in the FM is about done. I'm spending the last few days of the month adding details and objects.
john9818a on 26/3/2006 at 04:35
Quote Posted by slayed to rest
I don't think that there's any sound bite from T1/G that I don't like or otherwise annoys me. The wimpy servant you're talking about I like, and I usually just keep him conscious as long as I can just to hear him scream.
I think they implemented the character well. I don't think that the sound bites are terrible. It just struck me while I was designing A Love Story II. The first time I heard the servant say "I saw an intruder, protect me" it just drove me nuts. I'm sure there is an underlying reason which I have yet to discover. Everytime he says that he gets an arrow. :)
Edit: The player response has been upgraded to about 30 explosive charges and a flare to set them off.
BEAR on 26/3/2006 at 05:11
I thought you could take him out with a sunburst. I swear I remember finding a way to off him.
Yametha on 27/3/2006 at 06:24
Quote Posted by GlasWolf
Maybe we've finally uncovered Garrett's first name.
Name: Garrett "Hagh" Verola :angel:
GlasWolf on 27/3/2006 at 07:20
Hugh!
Yametha on 27/3/2006 at 08:09
I suppose the hammerites wouldn't know how to pronounce it properly :ebil:
john9818a on 3/4/2006 at 03:18
Ok to make it complete I went back through all of the Thief 1 OM's and took out all of the male servants. :D
john9818a on 3/4/2006 at 03:25
Quote Posted by dlw6
Being wimpy doesn't deserve death, in my playing style, but it does deserve a KO.
They all deserve a KO, so being wimpy deserves something extra. :thumb:
john9818a on 4/4/2006 at 01:51
I'm still trying to figure out something. While I'm hitting the wimpy servant, we get into a pretty good rhythm, but why does he keep saying "Ahhh, Help me!!" :confused: :)