Game / level editor for ancient battle reconstruction? - by [insert cool name here]
[insert cool name here] on 24/5/2012 at 18:42
Hello all:
I'm looking for a third person strategy game with a level editor to try to recreate ancient battles. I'd want to map the terrain of a certain site and fill it with troops. Does anyone have any recommendations as to which game I should use? The obvious choice would be Rome: Total War, but the game is a few years old and I wonder if perhaps I should try for something more graphically impressive. It would help if the level editor were relatively user-friendly -- I messed around with Dromed like 12 years ago, but I haven't made any maps (or even played any computer games aside from the Thief series) since then. Any help would be greatly appreciated! Thanks.
demagogue on 24/5/2012 at 19:11
Heh I like to do this kind of thing too, but mostly maps for either hex-engines or as an online boardgame.
I wish there were some engine with a repository of every major battle in history, where you could push play and it'd play the battle out so you could get a rough idea of how it historically happened. And then you could play your own version to try alternative strategies. That would be one of my dream projects I wish some group would do ... along with a few other "history simulations" like a rough simulation of the human colonization of earth, or of animal evolution & spread of flora & fauna...
Yakoob on 25/5/2012 at 00:21
Age of Empires (any), Empire Earth (any?). Basically any RTS games "back in the day" came with a built-in mission editor.
Sg3 on 25/5/2012 at 04:33
Mount & Blade: Warband isn't usually considered a third-person strategy game, but it does let you play in third-person and it does let you command your troops without actually fighting yourself. I recommend trying the demo; it's only a few hundred megabytes.
Edit: nix that, actually, it doesn't have an editor at all. Sorry.
[insert cool name here] on 29/5/2012 at 23:27
Thanks for the help, everyone. I'll try the Shogun editor and then go from there.