Thirith on 24/9/2008 at 09:40
If I'm not mistaken, The Witcher was based on the NWN1 engine, not the NWN2 version of it.
I agree that the engine is problematic, although it ran okay on my machine and I felt that with the changed controls/camera after the patch it was perfectly playable. I would also agree that combat isn't one of the strengths of NWN. However, I would never call Mask of the Betrayer's scenario dull and uninspiring.
Malf on 24/9/2008 at 10:21
I've tried it several times, it's just never gripped me, and has left me wholly cold.
I just don't really like the characters or story. Personal thing really, but with the weight of my other problems with NWN behind it, it doesn't really stand much of a chance. I'll get around to finishing it one of these days, mostly because I hate buying something and NOT completing it, and maybe it'll change my mind, but I doubt it.
BEAR on 24/9/2008 at 14:20
I gotta say, Bioshock. It was good, but by the end I was really sick of it. I just wanted to beat it so I could be done with it, I quit being interested before half way.
CCCToad on 24/9/2008 at 17:45
Ninja Gaiden 2.
It is a game that started out with good first level design, spectacular gore, action combos, and ninja-awesomeness. Then, bad level designs start creeping in, you meet enemies with cheap, almost impossible to counter attacks, and the camera becomes an exercise in frustration, making it so that you are able to see your attacker about a third of the time.
Finally, I came up onto one cutscene the sky starts raining blood that was so bad that I just started laughing out loud at how bad the plot was, and turned the console off. I did play a bit more of the level, but by that point I'd had enough and didn't finish that level before returning the game to blockbuster, and getting Okami (very good decision).
Other games that I learned to hate?
Everquest, Star Wars Galaxies, the Matrix Online, Warcraft.
The only MMO's I never really learned to despise are Planetside and Earth and Beyond. The first game was one where the problems came not from game design, which was excellent (combined the "draw" of MMO advancement with large-scale tactics and action), but from the continuing balance issues and bugs If they released a heavy-weapons balance patch version of the game, I would resubscribe and play in a heartbeat. For Earth and Beyond, the game itself was very good. What was not very good was EA's interference with the game's plot (Marketing decided to switch arcs 1 and 3, resulting in disjointed and awkward game lor) and their failure to maintain the development team with enough funds and personnel to keep producing end-game content.
Bjossi on 25/9/2008 at 02:35
Quote Posted by BEAR
I gotta say, Bioshock. It was
good, but by the end I was really sick of it. I just wanted to beat it so I could be done with it, I quit being interested before half way.
Same here. I had a pretty good time early on, but it got old very quickly. It took me many months to beat it, and most of that time was not spent playing the game. . .
BEAR on 25/9/2008 at 03:39
I took a little break (well, really I went somewhere or something I think) and I was really afraid I wouldn't beat it. It took a concerted effort.
Granted, this was after meeting Ryan, I wanted to see that part at least, I knew that. It was just a slog after that though.
redface on 25/9/2008 at 14:53
Brothers in Arms. It took me half the game to realize that I actually really, really hate it.
Jashin on 25/9/2008 at 15:52
Brothers in Arms, man, that game had a set of problems bundled with a few new ideas.
And Black and white, major letdown. At the very first it seemed revolutionary and innovative. I mean, you got to play as God, after all.
But it quickly became apparent that being God isn't that fun. You basically listen to your peasants whining about food, wood, or children
the ENTIRE game. Even if you play evil, they whine. Even if you keep burning the whole village down, or smite every last one of them...
they complain. It NEVER ends.
I tried to play a Good deity, I really did. But I finally snapped. "You want food!? Here! Take it all!" I picked up all the live stock
in the villiage and used it as ballistic weapons, death by pig. I picked up anyone who survived, and put them in a forest, which I
promptly set on fire. After most had burned, I dropped boulders to crush any last remains, buried the town, tossed the CD somewhere into
the depths of my closet, and have never gone looking for it again.
Sometimes, when it's late at night and I close my eyes, I can still hear them calling for wood.
Soviet Travolta on 25/9/2008 at 17:16
I'd say Soldier of Fortune, the first one.
Cleaning subways of nasty punks was nice, discovering shotgun's ability to cripple bodies, then it was ok in serbia...then russia...then somewhere in africa...What's missing? oh Asia oh course, we need to shoot some random terrorists in asia. At this point i realized i was playing some guy earning his living on killing third world people. Seriouly taken, it felt, well...wrong.
It was years ago, so perhaps being younger, i missed some kind of sense of humor behind all that (Soldier of Fortune could have actually been done in some sort of "Team America" genre), but i remember so far it wasn't. Definitely the game it felt really bad to finish...oh and Baldur's gate too, but it's more because of boredom.