Slato Metakide on 12/6/2006 at 09:49
C'mon all those Da Vinci Code geeks. Everybody knows it was Garrett that stole the holy grail, if you did your research dudes. The Hammerites called it their Chalice and Garrett was like 'YOINK!' And DUUUUUDE, you're wasting your time if you think you can find it again, because No-one, NO-ONE finds Garrett. :joke:
atolonen on 12/6/2006 at 10:09
Indeed, but I think the grail will be found very soon. It was probably fenced for some sweet, sweet cash (to pay the rent, I presume) as soon as Mr. G could could and now it most likely sits in the vault of some eccentric collector or in the throne room of some filthy rich nobleman. In any case, I have a feeling it will be stolen again soon. :sly:
Werewolfintheshadows on 12/6/2006 at 10:33
Didn't garrett simply return it at the end of TDS lol. I remember the line " the builder hath returned his chalice to us!", er no pal, there is no builder, garrett returned it just before he went to the post office to pay his tv license so he could watch the bear baiting (legally) Would Garrett even pay his tv license today? Interesting lol, he's such a thief, basically. The location of the holy grail should by rights be here:
Display cage 5 St Edgars Church
Builders road
Hammerite heath
Old quarter
OQ557AP
Slato Metakide on 12/6/2006 at 10:50
I know, gee it pisses me off when people don't do their research. Joseph was a Hammerite and Mary was a Pagan, and they shagged which wasn't cool because hammers and pagans hate eachother, so they had to fabric a story of 'divine will' to cover up the pregnancy. The hammers won though, getting the grail and all. So the Keepers made up a hippy/pagan esque story about the divine child being this Jesus dude that just chilled out to keep the Pagans happy and to keep the Balance.
Werewolfintheshadows on 12/6/2006 at 15:55
Yeah, the old "balance" line gets them every time, e.g. Why did you sleep with my best friend!?!? "To preserve the balance", Ah, that was some fine ass balance.....
Btw, that mary put the moves on me but I knocked her back, she was way too trickster for me.....=
Pagan scale of things
Hammerite Neutral Pagan
<------------------------------------------------------------------>
St.Edgar Me Garrett The Trickster Mary
:thumb:
AxTng1 on 12/6/2006 at 17:39
*****************************
-b---l---a---s---p---h---e---m---y--
=============================
and blass for you
metal dawn on 12/6/2006 at 23:01
Quote Posted by Werewolfintheshadows
Hammerite Neutral Pagan
<------------------------------------------------------------------>
St.Edgar Me Garrett The Trickster Mary
:thumb:
O RLY??
What they didn't tell you was that St. Edgar gave the chalice to Mary and Joseph AND sanctioned their union. Plus he and Constantine were drinking buddies. Unfortunately, that was all covered covered up during the secret war between Hammerites Templar and Opus Fabri.Oh, and are you saying you're Joseph? Looking good in your years, stud.
Sorry about poking your kid back there. )*:
<3
Longinus
edit: I think I've gone far enough. Wooo, did temperature just SHOOT UP or what?
Mortis on 13/6/2006 at 14:56
Hmm this gave me a great idea for a turn by turn fan mission . One player steals the chalice and sells it for cash. Next day it randomly gets bought by a nobleman or collector or stolen by an NPC thief or confiscated by the Hammers. Then its the turn of another player to track it down, steal it and sell it.
Slato Metakide on 14/6/2006 at 03:51
Dude if you make that, or anyone makes that, I will be their groupie for life.
ercles on 14/6/2006 at 07:50
Quote Posted by Mortis
Hmm this gave me a great idea for a turn by turn fan mission . One player steals the chalice and sells it for cash. Next day it randomly gets bought by a nobleman or collector or stolen by an NPC thief or confiscated by the Hammers. Then its the turn of another player to track it down, steal it and sell it.
You'd have to include some kind of scoring systems or incentives to keep the players going. Like you lose loot when you lose health, with loot become increasingly more difficult to get. Either that or players could spend loot at the end of their turn to purchase traps to set for the next player. Sort of like an alternating steal, defend cycle.