sterlino on 8/6/2004 at 18:38
sluggs i'm looking for your new windows glass..... where i can find it ?
i love it very much... Bravo !
sNeaksieGarrett on 8/6/2004 at 18:46
Great work. Keep it up. :thumb:
[edit] Oh yeah, I need to talk to you. I'll just do it thru a Pm.(go check your pms) [/edit]
~SG
Sluggs on 9/6/2004 at 00:24
Quote Posted by sterlino
sluggs i'm looking for your new windows glass..... where i can find it ?
i love it very much... Bravo !
(
http://homepage.ntlworld.com/vaughn.cooper/objects/winframe.zip)
Please note, this object has an error! If you place a light source in front of it, it shines right through the object and doesn't light up the window glass! :confused: (If anyone can tell me why i'd be very grateful)
If you don't need any light sources in front of it then it's great as is. I shall be making a few more versions very shortly and some will have illuminated and also transparent glass too.
Sluggs on 10/6/2004 at 00:33
For those of you who have downloaded my objects, please re-download them as they have been updated. I recently found a way to fix the objects that didn't align with the Floor/Ceilling. (Placing objects at 0/0/0 in Anim8or doesn't work with all objects and they will not align properly in Dromed) All the objects on my site are now fixed. There's also a new version of the Window Frame object. This one is without the window and is for placing onto a window texture. (Can be used indoors & outdoors)
Inline Image:
http://i71.photobucket.com/albums/i133/SluggsUK/anim8or/wframe.jpg Thanx :thumb:
Francine on 11/6/2004 at 04:32
Excellent work. Thank you. This is really going to help on polycounts.
Sluggs on 11/6/2004 at 06:08
Thanx very much, and thanx for using it. :D It can save on other stuff too like a sound trap and a hacklight. You can add a lightsource to the frame, which will shine in the center of the glass texture, and a sound source, for outside wind sounds. You really should remove the frame's physics, Physics/Misc/Collision Type and set it to none. That way, hitting the frame in the center where the glass texture is, won't make a wooden sound! Plus you can jump through the frame this way too. :) You can also place a candlestick on the window ledge too without any problems. :wot: Why nobody had made something like this before is a complete mystery to me!
Currently, i only have this frame for 8x4 windows, so soon, i will make a couple more frames for other window sizes.
Tuberov on 11/6/2004 at 07:00
Ok, I have my object made in Anim8or, but I can't get it into a Thief-usuable format. I haven't UV-mapped it because I can't find anything on how to do it (it is textured though).
Also, I would post the picture of it on here, but I just can't seem to figure out how :sweat:.
Mortal Monkey on 11/6/2004 at 08:09
You need to run the file through (N)3ds2e.exe and BSP.exe, both of which should be found in your dromed directory (N3ds2e.exe can be downloaded from DC).
As for posting pictures, upload them to (
http://imageshack.us/) imageshack first.
Tuberov on 11/6/2004 at 08:27
Quote Posted by Mortal Monkey
You need to run the file through (N)3ds2e.exe and BSP.exe, both of which should be found in your dromed directory (N3ds2e.exe can be downloaded from DC).
As for posting pictures, upload them to (
http://imageshack.us/) imageshack first.
Right now I'm trying to run it through Nameless Voice's .3ds-->.bin program, but it doesn't seem to want to work. I'll try your suggestion next.
As for the pics, I just couldn't figure out how to get a picture of it while it was in Anim8or. I do know how to get them online :).
Sluggs on 11/6/2004 at 10:21
Just press "PrintScreen" on your keyboard and then run your paint program. Your piccie should now be in the clipboard, whatever that is, memory i think, then just goto "Edit" and "Paste Image" if nothing happens, then try again. Glad to see another taffer at this! :D
BTW, i never got 3DS2BIN to work either, even after installing the VB files! :( I contacted NV about it but he was stumped too! I guess it doesn't work on Win 98. Do you use 98 to?