Ottoj55 on 24/12/2004 at 22:37
gort, a thought on the tools, you should use a common palette for all of them, i did this to them myself and it helps, nearly everyone was using a unique palette, with a common palette you get as good looking tools, and you save on the palette counts.
also, some new dirty toilets for my bathrooms, the tiles are max payne textures.
Inline Image:
http://www.jasonotto.net/screenshots/inner03.jpg
Yandros on 25/12/2004 at 02:17
Looking great, Jason... man, I can't WAIT to play this mission.
Speesh on 25/12/2004 at 18:41
How do I make something reskinable in anim8or? (with the txtrepl function, and sorry if this question was already asked)
Vigil on 25/12/2004 at 18:53
Give the surfaces you want to be replaced a skin of "replace0.gif" (for TxtRepl r0), "replace1.gif" (for TxtRepl r1) etc.
Guys, isn't it about time this monstrous thread was branched? There's many useful tips in this thread about wrangling Anim8or which are getting buried amongst dozens of model appreciation posts which, while perfectly good, make it really hard to search for the aforementioned info. Especially since the forum search function only returns whole threads in which search terms appear, not the pages inside those threads.
Ottoj55 on 25/12/2004 at 19:02
we really should start an object creation faq for anim8or, perhaps something like the dromed faq.
TF on 25/12/2004 at 23:32
I just found Search This Thread a few days ago, must be a recent addition, a great one too. <3 <3
Vigil on 26/12/2004 at 14:55
Either that or we were both blind, TF ;)
TF on 26/12/2004 at 15:05
Quote Posted by Vigil
Either that or we were both blind, TF ;)
Possibly, I have a hunch it came with the new layout, which was quite some time ago. D:
G'len on 27/12/2004 at 10:28
The welding tanks look great - and the toilet too. May I use them both in my T2 FM and/or in any SS2 project I might be working on?