God.. they had it all in their hands and spoiled it completely... - by Vincent_21
Vincent_21 on 18/5/2006 at 03:47
I have to say... the thief series was one of the most interesting i had ever played. I loved the first... enjoyed the second and well... the third sucked. But all of them could be a whole lot better. With some little changes, little tweaks...
The Dark project was impressive. In 1998, the game was absolutely suberb... the character was well thought, the story alienating, characters interesting... the minute i got it, it was an uninterrupted journey till the end.
But well... things coulc be even better. I know, i know... in 1998 everything about videogames was still pretty green. In fact, Thief was one of the first to reserve a complex plot.
But the plot, the whole mood, although good, could have been an undelible experience... that would be awaken forever, even on a casual gamer's mouth.
The "gothic" mood.. well... more kind of medievel was good. But i think it was not dark enough. They could have produced a plot that appealed to an even older audience... and, of course, to teens... eager for adult content. As i said before, mood should have been darker. More blood, more death, sacrifices... horrific events, an intrigue even more complicated, twists so unpredicatable as one's last breath...
The characters personality should have been more explained. At least on a wider level.. to let us know actually how he is. Mentally... they gave us such few clues!... Cutscenes could have been rewritten, dialogue transformed... mission descriptions were great, but please... thats just not enough. More action, intense images, disturbing sounds... fast moving scenes, detailed environments. Its just to unrecognisable... which is good, by one side. Imagination left unchained... but.... i think that "blur" couldnt endure the pace of years. And it didnt.
For example... why not including some deep, dismaying approaches to an idea, so great at its foundation?... everyone said how creepy was the asylum level in thief 3... but come on... why not a mission on castle, a gothic one?... perilous enemies, magnificient rooms, large corridors, beautifully adornated... screams filling the air with the fragrant sound of fear, pure horror, decapitated heads lost throught out the scenery, lost limbs... blood... chants ekoating vaguely, the morbid impression of rituals as evil as cruel, sadistic tortures... given without remorse, resentment, with a smile of fierce satisfaction... gloomy portraits of undescribable dread, pure aversion... one that affects someone so much, that he helpless turns the face aside, in order to be relieved of such spectres... virgins... innocence... beauty, lust, fear... a fear that shrivers... that strangles, that affects the eyes, filling them with an expression of extreme aprehension...
Alvar on 18/5/2006 at 03:53
You should post this again in the other thread. Maybe even delete this one! Kick ass title though, make sure it is in the repost.
Renault on 18/5/2006 at 04:16
Thief is not a horror game. That's apparently what you're looking for, so you should probably look elsewhere.
SlyFoxx on 18/5/2006 at 04:17
Quote:
screams filling the air with the fragrant sound of fear, pure horror, decapitated heads lost throught out the scenery, lost limbs... blood... chants ekoating vaguely, the morbid impression of rituals as evil as cruel, sadistic tortures...
Have you tried "Sir Lector Comes To Dine"? Actually there have been more than a few extra bloody Thief moments. Feel free to list them or bloody screen shots.
Inline Image:
http://i20.photobucket.com/albums/b202/DromEd/SirL.jpg;)
Jadon on 18/5/2006 at 04:21
I think you raped the elipsis [...] to death.
Gestalt on 18/5/2006 at 04:40
Quote Posted by Vincent_21
For example... why not including some deep, dismaying approaches to an idea, so great at its foundation?... everyone said how creepy was the asylum level in thief 3... but come on... why not a mission on castle, a gothic one?... perilous enemies, magnificient rooms, large corridors, beautifully adornated... screams filling the air with the fragrant sound of fear, pure horror, decapitated heads lost throught out the scenery, lost limbs... blood... chants ekoating vaguely, the morbid impression of rituals as evil as cruel, sadistic tortures... given without remorse, resentment, with a smile of fierce satisfaction... gloomy portraits of undescribable dread, pure aversion... one that affects someone so much, that he helpless turns the face aside, in order to be relieved of such spectres... virgins... innocence... beauty, lust, fear... a fear that shrivers... that strangles, that affects the eyes, filling them with an expression of extreme aprehension...
There's something to be said for subtlety and restraint, you know. What you've described would mostly make me yawn at the theatricality of it all. There's a point of diminishing returns where things get so over the top that the audience starts to snicker rather than shudder.
Holywhippet on 18/5/2006 at 05:11
I didn't think the third one sucked, and can't quite understand why people think that way. It had some flaws, but nothing that turned me off of it.
Briareos H on 18/5/2006 at 06:48
Quote Posted by Vincent_21
God...completely...say... first... well...
tweaks... suberb... interesting...
well... i know... experience... mood..
well... audience... teens... sacrifices...
breath...
Mentally... clues!... transformed...
please...
disturbing sounds... unrecognisable... unchained... but....
For example... foundation?... come on... gothic one?...
magnificient rooms, large corridors, beautifully adornated...
the fragrant sound of fear, pure horror, decapitated heads lost throught out the scenery, lost limbs... blood... chants ekoating vaguely, the morbid impression of rituals as evil as cruel, sadistic tortures... given without remorse, resentment, with a smile of fierce satisfaction... gloomy portraits of undescribable dread, pure aversion...
spectres...
virgins...
innocence...
beauty, lust, fear... a fear that shrivers... that strangles, that affects the eyes
filling them
with an expression
of extreme aprehension...
I have three letters for this. First one is E, last one is O.
I know. You write the songs for 90% of gothic metal bands, isn't it ?
Clyp on 18/5/2006 at 10:58
Vincent, are you sure you are on the right forums?
We are discussing the
Thief series here.
Quote Posted by Vincent_21
I know, i know... in 1998 everything about videogames was still pretty green. In fact, Thief was one of the first to reserve a complex plot.
Nooo... that's false, too. Gaming was green back in the 80's and there are plenty of them old adventure games that can blow your mind with their plots.
june gloom on 19/5/2006 at 05:36
if you want gothic horror, go play castlevania.