God.. they had it all in their hands and spoiled it completely... - by Vincent_21
jermi on 7/6/2006 at 20:58
Quote Posted by ZylonBane
Why is it that the most vocal TDS fans also seem to be the dumbest?
Simple. Those who don't know anything, cannot realize how little they know. In other words, lack of knowledge makes belief systems possible. Believers always talk loudly, because they're in possession of the "absolute truth."
But arguing with fundamentalists can still be fun - like one of those games you can never win. The "Dead Man Walking" mode in Max Payne 2, for example, is great fun, even though you can never survive.
ercles on 8/6/2006 at 03:47
Quote Posted by ZylonBane
Why is it that the most vocal TDS fans also seem to be the dumbest?
Well it works both ways, as far as I can see. With most situations there will always be a tendancy to do the whole "back in the day it was way better" just because you got on the fanboy train then. Each game has its strong points... TDS had the only storyline which I couldn't predict, but yeh it was too easy and the controls were pretty loose.
But I think the point that TDS appeals to a younger audience is also quite true, because it is more accessible to new players due to flashy graphics.
The myth created by old school gamers that storylines and gameplay have been left behind in the pursuit for better graphics is another common one. Whilst it certainly does contain some truth it has been grossly overexaggerated (sp.) and is just another one of those catch cries that has become incredibly popular as of late.
On a lighter note the fact that this thread has drifted away from bizarre fan fiction seems to have scared off Vincent. That guy had an intense vocabulary, not to mention fixations upon cg girls.
ZylonBane on 8/6/2006 at 04:13
Quote Posted by ercles
Well it works both ways, as far as I can see.
You're new here. You missed out on the glory of two of TDS's most ardent (and incoherent) supporters-- "he flys" and Aditya. Search for their posts at the risk of your own sanity.
New Horizon on 8/6/2006 at 05:18
Quote Posted by ZylonBane
You're new here. You missed out on the glory of two of TDS's most ardent (and incoherent) supporters-- "he flys" and Aditya. Search for their posts at the risk of your own sanity.
How I miss Aditya.
ercles on 8/6/2006 at 05:25
Nah I read their posts, especially in the comprehensive review thread started by pheonix. Glorious flamewar, that. But like I said, it does work both ways. It seems that many are either in the "golden era of thief" camp, and reject the new game on face value, some apparently just because it is a bit different, whilst others, like he flys seem to be fixated on TDS, blind to its faults. I personally believe that there is a happy medium between the two, but it seems any discussions seem to just devolve into personal snipe wars pretty quickly
Purely out of interest did he flys and Aditya get banned?
New Horizon on 8/6/2006 at 05:29
Quote Posted by ercles
Nah I read their posts, especially in the comprehensive review thread started by pheonix. Glorious flamewar, that. But like I said, it does work both ways. It seems that many are either in the "golden era of thief" camp, and reject the new game on face value, some apparently just because it is a bit different, whilst others, like he flys seem to be fixated on TDS, blind to its faults. I personally believe that there is a happy medium between the two, but it seems any discussions seem to just devolve into personal snipe wars pretty quickly
That's true for some...but then there are some of us who fit squarely in the middle, who were somewhat in awe of TDS when we began playing it...only to grow disenchanted with its short comings.
Quote:
Purely out of interest did he flys and Aditya get banned?
Nah, I think they just whithered away.
sparhawk on 8/6/2006 at 08:27
Quote Posted by ercles
TDS had the only storyline which I couldn't predict, but yeh it was too easy and the controls were pretty loose.
Thanks for clarifying your mental status.TDS was by far the most predictable storyline IMO. And if you didn't find all the clues, that were generously spread not only once but multiple times in each level , to make sure that even the dumbest player would find it, then the loading texts were already giving ayway to much at a totally early stage.
Quote:
The myth created by old school gamers that storylines and gameplay have been left behind in the pursuit for better graphics is another common one.
Probably it's so common because it's true.
~s:a:n:i:t:y~ on 8/6/2006 at 08:36
I think I can explain my attitude towards T1 and T2... Naw that I've come to think of it, it occurs to me that my disregard (a bad word, and it doesn't fit a bit, but still) has to do with a low graphics quality. I couldn't simply appreciate all of T1 and T2 advantages because I haven't got used to play old games, and they differ a lot...
The fact that I played T1 and T2 after TDS had its influence upon my treatment of these two games.
Maybe it sounds silly, but I'm mostly sure that if I obeyed chronological order I would definitely sided T1 and T2 Guild :)
That's why I'm being patient and ironical to disputes and arguments about TDS being bad or good - I'm somewhere right in the middle. And I love Thief game. No matter how horrible it becomes I won't give up playing it, like most of you, I'm sure. It's like some sort of obsession, so when I see people as obsessed as myself I'm feeling rather comfortable among them :)
Besides, isn't truth sprout in discussion? ;)
Mahoney on 8/6/2006 at 08:51
Graphics are important, regardless of what people may say. I found it difficult at first playing Thief 1&2, after playing TDS. True TDS isn't the best looking game out there, but it looked more solid then the earlier Thief games. Also as previously mentioned I play in the 3rd person, an unfortunate habit picked up from MGS and SC.
ercles on 8/6/2006 at 10:16
Quote Posted by sparhawk
Thanks for clarifying your mental status.
You're most welcome.
If your a complete whiner you could argue that some of the following contains spoilers, so avert thine eyes if you're a real stickler
Anyway it was fairly easy to find out about the servants in TMA in the eavesdropping mission, and that combined with the rust gas (which you have to collect, and are an idiot if you don't realise what it has been used for) is a pretty quick giveaway. If you had figured out the twist about who the bretheren and betrayor is, more importantly how this person was infiltrating the keeper council, props to you. Especially if you figured out how the final glyph worked before it was revealed. But I would be honestly interested what clues you pieced together to do so, as well as a quick headcount of those who managed to do so as well.
I'm sorry I was misleading with my comment about the myth concerning the focus of new games, it didn't really come out right. The myth part of the whole thing I meant was the quality of storytelling in older games, nostalgia means that people tend to look at games gone by through rose-tinted glasses. I agree that graphics can help with a game, but I still love the older thief games even though they are looking very dated. But you need to look no further than something like the half-life series for a great example of storytelling in modern games (especially HL2, which left the player very much to its own devices as far as figuring things out).