Thirith on 31/3/2011 at 07:54
How annoying/worthwhile are Sanatorium and Gabriel Knight: Sins of the Fathers nowadays? I remember wanting to play those two when they came out, mainly because of the good things I heard about their plots and atmosphere, but I'm not more than a moderate adventure fan and definitely get ticked off by the Spinach Dip School of Adventure Puzzle Design (miss something at the beginning of the game and find yourself in a dead end hours later).
mothra on 31/3/2011 at 08:17
Quote Posted by Thirith
How annoying/worthwhile are
Sanatorium and
Gabriel Knight: Sins of the Fathers nowadays? I remember wanting to play those two when they came out, mainly because of the good things I heard about their plots and atmosphere, but I'm not more than a moderate adventure fan and definitely get ticked off by the Spinach Dip School of Adventure Puzzle Design (miss something at the beginning of the game and find yourself in a dead end hours later).
i love
sanitarium, it's defenitely an "above average"/"good" adventure but it has its share of quirky puzzles and a little bit of pixelhunting. but nothing to insane. you won't be smashing your kb. And if you get stuck there are a few good walkthroughs, the story and its characters/some scenes are worth playing through.
N'Al on 31/3/2011 at 11:40
Latest release: (
http://www.gog.com/en/news/new_release_xiii) XIII
I've only ever played this on the Xbox, but I quite enjoyed it. One of the first games to do the whole 'looking like a comic book' look, afaik.
Shadowcat on 31/3/2011 at 12:28
I thoroughly enjoyed XIII, but it was pretty heavily DRM'd (was it Starforce? I'm not sure), which makes this an excellent GOG release.
(On that note, I'm really hoping that Silent Hunter III is also in the pipeline.)
edit: GOG thread says XIII used TAGES. All I remember is that it didn't just want the CD in the drive; it wanted the right CD for the part of the game you were playing, which I'm sure was the first time I'd encountered that old requirement in a long time. I'm not sure if it was genuinely loading level-specific data or music from the CDs, or if it was just being a bastard.
Jason Moyer on 31/3/2011 at 13:57
Awesome, had XIII back in the day and never got around to playing it, probably at least in part because of the Starforce shit.
mothra on 1/4/2011 at 00:58
as much as I loved the artstyle and cutscenes the gameplay aka shooting and leveldesign is pretty bad in XIII
gunsmoke on 1/4/2011 at 04:20
XIII is one of those titles I bought on PC, Xbox, GameCube, and PS2. I loved it to death and always will. The gameplay was just what I expected and even threw some decent stealth in there with *get this* a rather solid stealth system in place. The weapons are varied nicely and very different from one another. In other words, no 'overlap' like a lot of games these days. In other words, it doesn't have 6 separate pistols that all have such similar specs that in-game function virtually awesome.
Jason Moyer on 1/4/2011 at 23:11
Aha @ the developer diary.