Zerker on 18/3/2012 at 23:08
Quote Posted by Eshaktaar
...they also seem to have fixed the infamous Lucko Coldwolf bug. I managed to follow the guy without losing him during the first map transition on first try. During my previous playthroughs this bit usually took me up to a dozen tries until it worked.
That is actually the main reason I stopped playing the game before. Nice to know I have the option to pick up the game again and actually get anywhere. :D
Shadowcat on 19/3/2012 at 06:58
Was that a bug that still persisted after all those unofficial patches that one of the developers made long after ION Storm was gone?
I would imagine that GOG are making good use of those patches.
Sulphur on 19/3/2012 at 07:08
Looks like they are. Pressing backslash speeds everything up to chipmunkville a la unofficial patch 1.02, which is a godsend for the combat.
faetal on 19/3/2012 at 12:26
Backslash doesn't work for me. :(
Wonder if it's a UK keyboard thing?
Eshaktaar on 19/3/2012 at 12:41
Try the hash key (or whatever is next to the enter key) instead.
Yakoob on 19/3/2012 at 15:07
Quote Posted by faetal
Backslash doesn't work for me. :(
Wonder if it's a UK keyboard thing?
You can always change your keyboard layout configuration in control panel
ZylonBane on 19/3/2012 at 15:09
The time compression is just a standard keybind. Poke around in the bindings file and change it to whatever you want. I usually map a less extreme compression to "Q" to act as a ghetto run key.
Ulukai on 19/3/2012 at 18:00
Quote Posted by faetal
The combat system is tedious as hell, but the game world, characters and story make it worthwhile. I may have to pick this up.
This. It's like they took a jRPG combat system and reinvented it in the worst possible most tedious way. Shame, because it's the fly in the ointment of an otherwise joyous romp of discovery.
The music was also aces, IIRC. Except in combat which, I can only assume, was composed by the deranged monkey responsible for coding it with the aid of a bag of spanners and a tambourine.
Quake 2 engine, wasn't it?
Zerker on 19/3/2012 at 21:51
Quote Posted by Shadowcat
Was that a bug that still persisted after all those unofficial patches that one of the developers made long after ION Storm was gone?
Yes. It was.