Zerker on 30/12/2012 at 13:07
Quote Posted by Kethoth
For me gog.com's Ultima 7 is unplayable, it's too slow or fast no matter of settings.
Ultima 7's always been like this. Unlike Serpent Isle (which you should find runs great), it has no built-in speed compensation. The only solution is to pick an adequate CPU speed (# of cycles), but as you pointed out, this is still highly dependant on the in-game processor load. I recently replayed Ultima 7 in DosBox, and found that 15000 cycles was a good compromise.
Tomi on 30/12/2012 at 13:47
Haha, I don't think I've seen it before actually, but it looks great. :D I'll watch the whole thing later this evening when I've got some more time. Thanks for posting the link!
Quote Posted by Thirith
Ultima IX took me back to a Britannia that was much, much smaller than it had been, and it's the familiarity that killed it for me. It's like returning to a miniature version of the place you knew, that doesn't feel a tenth as alive.
That sums it all up quite well, I think. The world in Ultima IX just felt so dead indeed, NPCs standing in the same place all the time and saying the same things over and over again. Britannia in Ultima IX
tries to be familiar, but I think it feels almost as alien and unknown as Pagan in Ultima VIII - there's not much there that reminds me of Britannia of the older Ultimas. Even your old companions no longer seem to care too much:
"Hey Avatar! How nice to see you again after all these years! Sorry I can't join you this time, but good luck with your quest! Come back to me before the end of the game and maybe I've got a new line of badly voice-acted dialogue for you! Bye!" And that's it. No more funny conversations with your old friends (or anyone at all), it feels like you're totally alone again.
In my opinion the game itself wasn't as bad as some people say, and compared to a lot of game of its own time, I think it's even quite good. It just doesn't really feel like an Ultima game to me.
Kethoth on 30/12/2012 at 20:53
Quote Posted by Zerker
Ultima 7's always been like this. Unlike Serpent Isle (which you should find runs great), it has no built-in speed compensation. The only solution is to pick an adequate CPU speed (# of cycles), but as you pointed out, this is still highly dependant on the in-game processor load. I recently replayed Ultima 7 in DosBox, and found that 15000 cycles was a good compromise.
I doubt they would release such game, even in 1992. When I set lower speeds, movement is terrible, especially with cart, on higher the game is very fast, so I can't control battles. It's more like hardware CPU thing.
Zerker on 30/12/2012 at 23:05
I owned the original floppy and then CD release of the game. Trust me, it's like this. I have clear memories of the game running too fast when I upgraded from a 386 to a 486 DX4, and having to use MOSLO to get it operating at a reasonable speed. At least now you can specify an exact speed; try 15000 cycles in your Dosbox config and see where that gets you.
catbarf on 31/12/2012 at 01:37
I looked there and didn't see any explanation as to why they're pulling it. Seems kind of odd, unless it's right there and I just missed it?
Shadowcat on 31/12/2012 at 02:12
Yeah, other than that thread which almost no one is going to see, they haven't announced this, or explained why. A bit disappointing, really -- in at least some other instances, they've been much better at notifying everyone that something is disappearing from the catalogue, and making sure everyone gets a chance to grab it before that happens. But at least if you do know, it's 50% off at the moment.
EvaUnit02 on 31/12/2012 at 05:18
Quote Posted by catbarf
I looked there and didn't see any explanation as to why they're pulling it. Seems kind of odd, unless it's right there and I just missed it?
To make an educated guess, I'd say that it has something to do with Anuman currently holding the XIII game license.
(
http://www.gamespot.com/xiii-lost-identity/)
Sg3 on 31/12/2012 at 16:59
Quote Posted by Harvester
One thing I had with gog.com when I couldn't reach it, a while back, was that I let Firefox auto-complete the URL, and it pointed to http
s://www.gog.com, which used to exist, but doesn't anymore. Make sure you're going to (
http://www.gog.com) (without the s) or you get a 404.
That did the trick! Thanks.
Risquit on 3/1/2013 at 20:12
Quote Posted by Shadowcat
Oh my god. GOG has Realms of the Haunting?
This is one of my all-time favourite games.
ROTH sits somewhere in the vicinity of Looking Glass' games, with first-person action, adventure, exploration, and story all woven together in a way that most developers were not willing to attempt.
It bankrupted Gremlin, sadly, but in some respects it may actually have been worth it.
Agreed. This game devoured 2 months of my life in 1998 before I saw the first Thief ads. Well worth the $6.
(
http://www.gog.com/gamecard/realms_of_the_haunting) http://www.gog.com/gamecard/realms_of_the_haunting
gunsmoke on 3/1/2013 at 21:59
THANK YOU! I didn't know Realms was on GOG. I loved that game! Highly recommended if you haven't played it, and I will explain my love for it if anyone is interested.