gunsmoke on 4/1/2013 at 16:55
Thanks, AdVoc. He mirrors most of what I have to say. It is a bit old school, contains a lot of the odd, quirky UI aspects and gameplay elements from the era, but the game that it wraps itself around renders any cumbersome elements moot.
Volitions Advocate on 4/1/2013 at 17:48
Quote Posted by Shadowcat
I'll take slight issue with that statement; ROTH's interface
is less complex than SS1, but ergonomically it is much worse: in the default configuration you literally need four hands to access all the main movement and interaction controls at once, as you require the mouse, the cursor keys,
and both sides of the main keyboard. And this to manage less functionality than SS1 enabled with the standard human quantity of hands. It was completely absurd.
However this is fully mitigated in the GOG release, due to it running under DOSBox, because DOSBox enables you to (
http://www.ttlg.com/forums/showthread.php?p=2059242#post2059242) remap all the keys to whatever you prefer (at which point the relative simplicity compared to System Shock will probably also pay dividends for you).
I"ll concede the point. Except I've never played the GOG release. I own the CD roms. I tend to be pretty adaptive to any control scheme so I've never noticed a problem. But I've never been one to complain about keybindings that much. But I know I'm mostly alone in that.
What I meant by ergo similar is that the mouse is not mouselook but rather controls aim and UI elements on screen. Like SS1
N'Al on 24/1/2013 at 13:00
(
http://www.gog.com/gamecard/neverwinter_nights_2_complete) Neverwinter Nights 2 Complete - currently $14.99
Includes:
* Neverwinter Nights 2
* NWN2 Mask of the Betrayer
* NWN2 Storm of Zehir
* NWN2 Mysteries of Westgate
Personally, I found NWN2 vanilla
exceptionally average; Mask of Betrayer and Mysteries of Westgate were very good, though (MoW is actually a premium module created by (
http://www.ossianstudios.com/mow) Ossian Studios, not Obsidian). Haven't played enough of Storm of Zehir to form an opinion, but it seemed alright.
retractingblinds on 7/3/2013 at 17:19
Severance Blade of Darkness just became available. Now that's a wicked brutal hack and slash affair, in some ways it reminds me of dark souls, although combat has a fair deal more focus on combos as well as character growth. You pick from a handful of characters, each with their own story and play style, archers and warriors, that kind of shit. There's a variety of weapons and gear, you level up, pull off unique combos and moves to take out enemies, dismember, and you can even pick up their limbs as makeshift weapons. The environment is also your weapon. Pick a prop to pummel a punk, or brutalize the bastards with a barrel. The actual engagements will have you dancing around your foes, having to pick and choose just when to strike, else you'll be facing a quick death.
Oh and it also has that keen doom 3 style lighting before doom 3 was even out. It's a mix of ugly and pretty at the same time. I guess if it sounds cool, go for it. I know I really enjoyed it.
van HellSing on 7/3/2013 at 18:45
Oh hell yes :D
gunsmoke on 7/3/2013 at 19:54
Goddamn! Yes! I have a version on disc somewhere, but God himself only knows where it is. This game is gorgeous (the torches look sweet), challenging, brutal, and a hell of a memorable experience. So much better than Die By the Sword or Enclave.
Shadowcat on 9/3/2013 at 01:11
Oh, excellent. Severance is a game I missed the first time around, and have never been able to find since deciding I wanted to play it.
*bought*