gunsmoke on 22/4/2010 at 00:24
Quote Posted by Jason Moyer
As with every game on GOG, I'd give it a week or two and read the game's forum to make sure there aren't crazy unfixed bugs in the GOG version. I've been burned on a few games that don't really work because I didn't check the forums before buying them.
Oh, I agree (and thanks for the advice, my friend). I will most definitely wait for the 'early adopters' to test the waters on this one. I was just expressing my excitement that it successfully made the cut. Yay, now I get to buy it for a 3rd fucking time! :erg:
dj_ivocha on 22/4/2010 at 02:51
Quote Posted by Jason Moyer
I've been burned on a few games that don't really work because I didn't check the forums before buying them.
What kinds of problems are there usually?
Shadowcat on 22/4/2010 at 06:18
Quote Posted by gunsmoke
I can play Blood without fucking around endlessly with DOSbox only to find out my CPU isn't quite fast enough
Be careful -- GOG may well be using DOSBox for this.
One of the original programmers actually has the source code, but I don't believe it's been made public. My understanding was that he was (sensibly) waiting to get permission from the publisher(s), so I can only presume that such permission hasn't been forthcoming, which sucks.
It would be brilliant if GOG had managed to procure it as part of this deal, to assist with making the game run on current hardware, but of course that's wildly speculative and most likely hasn't happened.
EvaUnit02 on 22/4/2010 at 06:30
No offense Gunny, but of course Blood from GOG will use DOSbox. Trying to run it under modern OSes natively is a fool's gambit. What's the alternative, VDMSound? That shit is emulation anyway and is a distant ancestor of DOSbox, superseded long ago. (VDMS doesn't even work under 64-bit OSes anyway, due to removed 16-bit support and VDM by natural extension - since the two aren't mutually exclusive).
With something as old as a first gen Core 2 Duo 2.13GHz, I can tell you that Blood ran flawlessly under DOSbox with a little tweaking.
It's not a big deal if you have to wait until you upgrade to an i7 before it's playable again, the game is not going anywhere.
mothra on 22/4/2010 at 08:03
i never had any problems getting gog.com games to work. but then again, I have an old single-core pentium for the special cases. but for any game that did not work (longest journey for example) there was a workaround on the forum or through some googling. What is the game you have troubles with ?
gunsmoke on 22/4/2010 at 09:55
Quote Posted by EvaUnit02
No offense Gunny, but of course Blood from GOG will use DOSbox. Trying to run it under modern OSes natively is a fool's gambit. What's the alternative, VDMSound? That shit is emulation anyway and is a distant ancestor of DOSbox, superseded long ago. (VDMS doesn't even work under 64-bit OSes anyway, due to removed 16-bit support and VDM by natural extension - since the two aren't mutually exclusive).
With something as old as a first gen Core 2 Duo 2.13GHz, I can tell you that Blood ran flawlessly under DOSbox with a little tweaking.
It's not a big deal if you have to wait until you upgrade to an i7 before it's playable again, the game is not going anywhere.
No, I realize it will run DOSbox. But I don't like having to set it up. GOG games are a simple .exe usually and that is much better.
And honestly, the last time I tried to run it was years ago before the dual-cores were out.
Shadowcat on 22/4/2010 at 10:36
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I guess I'm an early adopter :)
I may well have to wait for my regular PC to be mended before I can play this properly, mind. I missed Blood the first time around, though, so $5.99 is an excellent deal so far as I'm concerned.
edit: DOSBox confirmed (to the surprise of nobody).
mothra on 22/4/2010 at 12:20
works without problems on win7 x64 for me.
june gloom on 22/4/2010 at 17:57
Blood is one of those games that are a huge creative inspiration for me, much like Manhunt, Thief or Stalker.
Zerker on 22/4/2010 at 21:25
Quote Posted by dj_ivocha
What kinds of problems are there usually?
Some of the inventory inspection animations in the Pandora Directive got screwed up and didn't play. It actually broke some of the clues requiring either use of the hint system or an online FAQ (depending on how much the hint system would tell you)