Nameless Voice on 23/3/2011 at 00:48
How much actual influence did any of the original PB people have in the story for this?
What's the writing like? Or the writing in "Gothic 4", for that matter, since I see that's on sale this weekend too?
I didn't really love Gothic 3 as much as the other games (due in part to it taking literally 2 minutes to reload every time I died), but still... I guess anything Gothic-like is worth a look, especially if it's only €2.50, and seems to be standalone (since my Gothic 3 is retail, not Steam).
EvaUnit02 on 23/3/2011 at 08:24
The development of Forsaken Gods was literally out-sourced to India, IIRC. Those German modders must've been utter sadists if they committed to making that mess playable.
N'Al on 23/3/2011 at 09:05
I believe you mean masochists.
That Germans are sadists is pretty much a well-known fact since 1914, olololol.
addink on 23/3/2011 at 17:40
Alright, tried it for a bit. No bugs so far.
The game itself feels like a mod, mainly because of the poor dialogs. The voices aren't consistent, some NPCs are doing activities that don't fit the conversation and some dialogs give you a snippet of information, raising all kinds of questions, only then to force the player to end the conversation, without even giving a reason why not to ask this nice informative NPC that obviously knows more.
The story only fits the neutral ending of Gothic3. The low-res (why?) intro is basically a set of slides with a voice over trying to explain too much in too little time. I think it would have been a much better idea if they just mentioned that friction and troubles are on the rise again in Myrtana and let the game itself explain the factions to us.
Apart from all of that, it is really nice to return to Myrtana and find all kinds of new content and quests.
Talking about new content: breadcrumbs are the size of yams in this expansion/sequel.