Cardia on 14/5/2015 at 17:41
Quote Posted by Yandros
If no one else like clearing or Brethren comes along with a link first, I can upload these or email them to you when I get home tonight.
Thank you Russ, do you know if it is possible to have a bug beast in my thief 2 mission without using Dedex? if so where can i get it?
Cardia on 14/5/2015 at 19:31
No Russ, that zombie pack has different skins, i have it already.
Yes i have a bug beast in thief 2 directory, but whenever i created it i get a blue edge shape.
so how can i work out that setting of the bugbeats?
LarryG on 14/5/2015 at 19:46
i suggest you open up the bugbeast archetype in T1 or TG and replicate everything into a corresponding archetype that you create in your T2 mission gamsys.
Purgator on 14/5/2015 at 19:58
Give Gecko a PM, Pedro. He didn't provide a link on this thread but he may be happy to share the zombie skins with you.
I'll give the novice skins a go at the weekend, I'll drop you a PM when it's done.
Cardia on 14/5/2015 at 20:16
Quote Posted by Purgator
Give Gecko a PM, Pedro. He didn't provide a link on this thread but he may be happy to share the zombie skins with you.
I'll give the novice skins a go at the weekend, I'll drop you a PM when it's done.
Thank you Purgator, i would love to have some novice with black cloths skins.
Alright i´ll contact Gecko :D
Cardia on 14/5/2015 at 20:25
Quote Posted by LarryG
i suggest you open up the bugbeast archetype in T1 or TG and replicate everything into a corresponding archetype that you create in your T2 mission gamsys.
Found a bugbeast on the mission "Better of dead" :D
Cardia on 18/5/2015 at 09:34
Quote Posted by LarryG
i suggest you open up the bugbeast archetype in T1 or TG and replicate everything into a corresponding archetype that you create in your T2 mission gamsys.
i was able to create the beast and have it projecting magic missiles but i can´t have it producing a bugbeast sounds, i also have the bug beast sounds , how can i load the bugbeast schema into dromed?
Cardia on 19/5/2015 at 06:14
Thank you Colin, it seems loading the schemas is the hardest part which i´m still trying to figure out, i tihink i will use another t2 voice creature replaced with the bug sounds.