Reaper310th on 17/10/2006 at 18:17
I can't find the key in the whorehouse. I searched upstairs and downstairs and still can't find it.Anyone know exactly where it is?
Any help, would be appreciated
The_Dude on 18/10/2006 at 08:13
Near the dead guy/dangerous bed upstairs.
DrK on 18/10/2006 at 17:56
Finished it, Haddur fms are still some of the weirdest I played, but it has some kind of a unique feel, and I appreciate the fact we come back to known places. I really enjoyed this one, in particular the slaughter, and I think this is the best Haddur fm.
Btw, is there something I missed, are we allowed to use T2X materials now ? Did the author steal the T2X brothel stuff or what ?
taffedinthehead on 20/10/2006 at 02:10
OK - I cannot go ANYWHERE NEAR the roof without Luca being killed! I mean I am CREEPING and I still get busted!!
What's up with that! What am I missing here!?
bobber on 20/10/2006 at 06:36
Quote Posted by taffedinthehead
OK - I cannot go ANYWHERE NEAR the roof without Luca being killed! I mean I am CREEPING and I still get busted!!
What's up with that! What am I missing here!?
It can be done. I inched myself along while crouching. I would pause each time, wait for a few seconds and listen carefully. I quicksaved along the way too after determining no one was alerted. At the end make sure you are still crouched and simply drop onto the ledge. It's much easier from that point.
It can be frustrating but it can be done. Much patience is required.
Good luck!
Mike F. on 20/10/2006 at 12:53
Holy whore!
Never played such a frustrating FM!
I' m [SPOILER]crouching like an old, old snail and still I'm too loud[/SPOILER]!:grr: :(
By the way, the key [SPOILER]from the belt I got by jumping when I reached the stairs.[/SPOILER]
Inline Image:
http://umwelt.landsh.server.de/servlet/is/1924/Schnecke.jpg
taffedinthehead on 20/10/2006 at 14:04
Quote Posted by bobber
It can be done. I inched myself along while crouching. I would pause each time, wait for a few seconds and listen carefully. I quicksaved along the way too after determining no one was alerted. At the end make sure you are still crouched and simply drop onto the ledge. It's much easier from that point.
It can be frustrating but it can be done. Much patience is required.
Good luck!
Does being visible matter? And what is the best approach? Right now, I am trying from the new hideout across the roof.
bobber on 20/10/2006 at 14:25
I don't think visiblity has anything to do with it. [SPOILER]I crossed using the gold colored pipe from the rooftop where another pipe leads to the whorehouse[/SPOILER]. It's the building where the series of stairs lead up from ground and where the murdered people are found.
taffedinthehead on 21/10/2006 at 04:17
That's IT! I GIVE UP!! This is the first FM out of over 500 that I have ever deleted from my hard drive - no offense, but my sanity demanded I do so! If you are going to have such an impossible objective as an arbitrary auditory alarm system, then you need to provide some way for the player to know how loud he is being. Just my advice . . .
dbrilliant on 22/10/2006 at 16:11
It seems the key from the boss's belt opened the roof hatch. I thought this key was meant for the panel on the second floor. I have about 5 or six keys and none open it. Can anyone point me in the right direction? Thanks:cool: