Unna Oertdottir on 15/7/2016 at 13:45
Quote Posted by LarryG
An old version of the source code was lead a couple of years back.
I know. I want to know what "makes it pretty clear why this happens"
Yandros on 15/7/2016 at 14:09
Obviously, he looked at the source code to do with roombrushes and/or sound propagation and was able to deduce why that problem exists.
Unna Oertdottir on 15/7/2016 at 14:22
Let's wait for ZB to answer my question. Detailed. You guys are thick as thieves. :sly:
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Guess I found it in DOORPHYS.CPP
Yandros on 15/7/2016 at 19:28
I wasn't trying to be obtuse :D I just didn't realize you were asking for him to point specifically to the code he was referring to.
ZylonBane on 16/7/2016 at 00:17
I didn't realize it either. That was a very opaque way to ask.
LarryG on 16/7/2016 at 01:18
No, opaque is on the other thread. This was muffled.