Namdrol on 28/11/2009 at 08:46
Maxrebo6, good to hear that you're getting on ok.
But can I suggest something to try?
Try and not think about beating levels.
I don't know what's your first language but maybe think about something like "successfully negotiated through".
I know it's a mouthful and means the same, but it helps create a different mind set and it will really help your gameplay.
(And you know, there's a whole world of superb fan missions and campaigns out there if you get the bug.)
Maxrebo6 on 28/11/2009 at 21:51
Life of the party is by far one my favorite mssions ever its was so fun running through running through that house with the two noble women or luring the guard to the two house breakers.I have gotten up to mission 11.The gold child danced for a while before running to get a servent which of course does nothing but it still gave me a good chuckle same has any conversation involving the benny guard.My main language is english its just I was never good at english class,history and science was more my strong suit.
T-Smith on 29/11/2009 at 00:06
Quote Posted by Maxrebo6
Life of the party is by far one my favorite mssions ever.
You and many, many others. The demo (I believe it was called "The Uninvited Guest") was my first real taste of Thief.
theBlackman on 29/11/2009 at 00:20
The Demo was the toughest Thief mission ever. The guards were super sensitive and could hear you a block away it seemed.
The Demo map was more fun than the full mission.
T-Smith on 29/11/2009 at 00:26
Quote Posted by theBlackman
The Demo was the toughest Thief mission ever. The guards were super sensitive and could hear you a block away it seemed.
The Demo map was more fun than the full mission.
The difficulty almost turned me off the series completely at first. I'd never played anything like it, so it frustrated me to no end. I thought it was the worst thing I'd ever played.
Then I gave it an actual chance. To this day, Thief 2 remains my favourite game ever.
That said though, I do recall being dissapointed at the change in level design from demo to full game.
Namdrol on 29/11/2009 at 00:51
I was happy to get down inside Angel Watch.
But yup the TMA demo was my first taste and I knew this was a game like no other.
Maxrebo6 on 29/11/2009 at 01:49
I made to mission 12 and I was like,Oh no they brought back one of my least favorite levels of Theif Gold.Sure its minus the burricks and fire elementals but that does little make me feel better.At least constantine's manor never made a comeback.
Maxrebo6 on 29/11/2009 at 02:19
Would reccomend taking out the iron beast in the main base in mission 12 right at the beginning of the level or going around it,I have alot of water arrows somewhere around the area of 70 something.
theBlackman on 29/11/2009 at 02:28
Actually, if you use the shadows, you won't need to take any of them out. By watching where they go and when they turn, you can do the entire mission without killing a single WARBOT or spiderbot.
Take your time, use the niches to hide in, and take advantage of the shadows.
There are plenty of places to hide, if you take your time and don't rush into things.
Maxrebo6 on 29/11/2009 at 02:36
Opps I took it out but I then quickly got a gain in the water arrow department.I am stuck and wondering, in this one section you know the 4 way intersection with the obelisk in the middle. Well I used the flashbomb-blackjack combo to knock out the 2 mechaninists. Does that 3rd guard ever comeback ,so I can just wait in the shadows the take him out so he doesnt become an issue later.I hope I was described it well enough for extra it right after the big green door that you opend with the switch in the main building.