Talgor on 28/1/2005 at 12:17
Have just started again with a new character... ;) This game just won't let go! I decided to try the vampire life this time around, since I had never done that... I went for a Dunmer sorceress because a) I realized I had no female wizardly characters, and b) I think Dunmer vampires look best of all vampirized races. ;)
I also realised I had never had a Redguard, Orc, Khajiit or Argonian character.. Trying to remedy the situation by playing a nice kitty on the side. ;)
That's all. ;) Just felt like sharing. You can never stop playing this game, can you? ;)
Eightball Maniac on 28/1/2005 at 20:02
I certainly can't stop playing Morrowind. Especially with the highly active mod community constantly churning out new mods. I did a little mod work over the past few days, so now that I am done (for the moment) I am going to pause for a while and play again. Morrowind and the expansions were worth every penny (though Tribunal was rather boring. Added some nice stuff though.). :thumb:
Talgor on 7/2/2005 at 13:19
New character was a failure cos it's too much trouble being a newbie vampire wizard (since nobody will sell you spells!). Dug my old mage out of the mothballs, blew the dust off and proceeded to discover new tombs and even a new special staff. Have crafted +20 Speed helmet (fast as a thought ;) in preperation of vampirism (since public transport isn't for vampires). It's fun again! ;)
Eightball Maniac on 7/2/2005 at 18:46
There are some mods that really add to the vampire experience. Vampire Embrace allows you to seduce victims and turn them into a vampire eventually, and of course, give you blood. Plus a few more goodies (such as actually being able to talk to people through vampiric charming and such).
Then there's Vampire Realism. You like being a vampire? This is for you. A few of the features:
- Stake vampires to finish them off, after knocking them to the ground. Vampires with weak armor need only a plain wooden stake to do the job, while vampires with more powerful armor need a steel-tipped stake to do it right. Stakes are sold in temples and in the vampire "headquarters".
- Scripted sun damage for the player. They take different amounts of damage depending on the weather.
- Vampires now randomly spawn in the wilderness and in cities. They have their own spawn points, and appear in 5 different skill levels - Wild, Wandering, Standard, Special, and Ancient (Standard and Special levels go by different names in-game). Ancient Vampires spawn only in vampire ruins, and the top two vampire skill levels sport some of Carnithus' amazing armor. These vampires will also spawn in Mournhold and Solstheim with the use of the Tribunal and Bloodmoon add-on ESPs, respectively.
- The player, as a vampire, will take damage inside temples.
- The player, as a vampire, can no longer use "Restore Health" spells, potions, or enchantments to regain lost hit points.
- The player can bottle their blood in special vials sold in the vampire "headquarters". These vials take 50 health to fill and restore 45 health when used. You can only have 8 vials filled at any one time.
- The Dwemer bots in the Berne headquarters will no longer attack Berne players.
- There is a 2% chance of the player (when they're a vampire) being attacked by a vampire hunter in their sleep. These vampire hunters carry equipment that has been blessed by Arkay, and as such vampires cannot wear it.
- Vampires can no longer use the shrines of saints, though they can still use daedric shrines.
- All NPC vampires are much stronger than they were in normal Morrowind. They are now worthy adversaries.
- When the player "dies" and is turned into a vampire, they will awaken not in the spot they slept, but in a crypt where they have been laid to rest. There are 14 crypts, located in most of the cities, and the player is relocated to the one closest to their position. These crypts are pitch-black, which will not be a problem if you're a vampire (Vampires have free toggle-on/off night eye, see below), but if you're a mortal you should bring a torch. There are also small rats located in these crypts, which will make a good snack in a pinch.
- Hunger. Vampires must feed every few days to avoid weakness and eventual death. The amount of time they may go without feeding depends on their vampiric level. You can feed with the Vampire Touch spell, or through Vampire Embrace's dialogue and combat feeding if you use Vampire Embrace and the patch file.
- Almost every feature of the mod can be disabled, enabled, and adjusted through a special menu (only one console command). To access this menu, open the console and type: "Startscript VR_Menu"
Pulled from the readme. If you're interested, you can find Vampire Embrace II (
http://www.thelys.org/mods.php?a=Cortex#Vampire_Embrace_2) here and Vampire Realism 2 can be found (
http://www.rpgplanet.com/Morrowind/Jaxalot/VR.htm) here.
I know I can't play as a vampire without either of them. :)
Talgor on 7/2/2005 at 20:15
I think I'll stick to a brief stint as a standard MW vampire... I haven't used any mods that alter functionality (as they tend to have something really unbalancing in them)... Maybe if I try it again sometime as a custom-made vampire character. For my mage, it's off to become a vampire, do quests and see what it's like, then off to find that book I remember seeing with the Cure... I think it was in one of the Dwemer forts in the Red Mountain area...
Eightball Maniac on 7/2/2005 at 20:18
Heh, okay. I just can't stand the default Morrowind vampirism because it gets to be quite boring in a hurry. For me, at least.
RyushiBlade on 7/2/2005 at 21:49
I'd atleast get some new Vampire Heads. Some of the reskins look fantastic.
Talgor on 8/2/2005 at 06:46
One of my myriad face packs appears to alter the vampire faces already. ;) But as I said, I may try the expanded vampirism later on, if I can create a suitable character... ;)
Talgor on 9/2/2005 at 23:06
That's B.E. Griffith's work, the best face modeller there is. But he hasn't made more than a few faces, so they all don't look as good. ;)
But mine look better than the standard, and quite nice. ;) Almost as good. ;)