Blood Dragon on 21/1/2005 at 16:36
We all know that zombies are quite famous in Thief series.
How on earth did a zombie form? I mean, I know that HammerHaunts were formed when someone did something bad to their graves. How about the disgusting zombies?
It also seems that wherever there were Hammerites, zombies were around their temples or cathedrals. (Cragscleft, Haunted Cathedral, St. Edgar Cathedral, Graveyard, catacombs )Is there any connection between Hammerites and zombies?
ZylonBane on 21/1/2005 at 16:38
Quote Posted by Blood Dragon
I mean, I know that HammerHaunts were formed when someone did something bad to their graves. How about the disgusting zombies?
Someone did something bad to their graves.
Next!
Lytha on 21/1/2005 at 17:05
There's definitely a connection between the hammerites and the undead. Though, there is not one single true answer. ;)
In Thief, we learn of the following ways how zombies come into existence:
1.) Someone is tortured badly, sometimes until he dies.
hammerites love torturing the "disbelievers." That's why you find so many zombies in proximity to hammerite facilities. Some examples for this kind of zombie-generation:
- The Zombies in the mine below Cragscleft Prison (this mine was probably sort of a "working camp" of the hammerites; the Zombies are probably both the result of the prisoners slaving away in the mine and of the torture in the prison itself.
- The Zombie in the basement of Truart's mansion (she was still on that rack, though I don't even want to try to imagine what happened there.)
- The Zombies in St. Edgar's Cathedral, Factory
- The "puppets" in the Shalebridge Cradle
2.) It's some kind of disease, related to the sea, perhaps.
That's another explanation for how people become zombies. In this case, the illness rotted the people away until all that was one alive was gone. Some examples again:
- In Shipping&Receiving, you find a dead body in Davidson's ship. This is not (yet) a zombie, but it already quite looks like one.
- In Framed, you find another dead body in the morgue. This fellow died by drowning, IIRC. Again, it is not alive, but looks like the zombies usually do.
- The Abysmal Gale is full of Zombies of this kind.
3.) Necromancers
("Someone did something bad to their graves.") That's the 3rd way how Zombies come into existence in Thief, and it's also quite common - and (mostly) unrelated to the hammerites. Examples again:
- Zombies in the graveyard in Fort Ironwood
- Zombies in the Necromancer's Spire in LotP
(- Zombies in the graveyard in Thief II)
(- Zombies in the Bonehoard)
The Undead in RTC and THC are an interesting topic though. There was probably a combination of these 3 ways happening (torture of the workers in the Cathedral; disease in the Old Quarter; perhaps some necromancy in the graveyard of the Cathedral, caused by people going mad as the bored Eye spoke to them.)
Also, don't forget about Apparitions in the undead mix. ;)
They're quite interesting, too: hammerite Apparitions in Thief I, civilian Apparitions in Thief II, cradle staff in Thief III. And of course the special ones: Murus and Lauryl. :D
DarthMRN on 21/1/2005 at 19:21
What about the Trickster, Lytha? I was under the impression that the Old Quarter cataclysm was his doing, and that the populace's turn to zombiehood was due to his magic.
After all, Const was unable to retrieve the Eye for himself, and the Cathedral guarding the Eye was the very one that was laid siege upon. Could it be that the cataclysm was his attempt at retrieving the Eye, but failed?
doctorfrog on 21/1/2005 at 20:36
POTENTIAL SPOILERS FOLLOW:
I'm going to revive my pet theory: Hammer tech done it.
If you look at the majority of lights in Thief Gold, and many in Thief 2, they are wireless, having little antennae that stick out to presumably receive energy. In one instance, I noticed that a light fixture had been broken off the walll and lay on the ground, with no evidence of wiring. It still glowed as brightly as any other light. Hammerite energy is apparently transmitted without wires, a la Nicola Tesla.
Also, in the bottom of the Cragscleft Mines, there are two Tesla-coil looking things transmitting energy between them. Presumably they are the source of power for the mine lights, and electricity is so cheap that even no one's ever bothered to turn them off in who knows how long, they're still going.
My theory came about here because this is where I made my first terrifying encounter with the undead. Something in the way that Hammers generate energy excites the bodies of the undead. You don't get all that cool wireless electricity, the moonbeam collectors, the neat flickering things on top of streetlamps, without some dire effects.
So here it is: Hammerite technology spews an active energy everywhere, in search of empty vessels. In the case of a dead lamp, it excites the material within to produce light. In the case of certain dead bodies, it excites the body, empty of a soul, to a horrifying sort of half-life. It is also possible that daily exposure to this energy over a lifetime can over-excite the body, producing a zombie upon death even when there is no Hammer tech around, such as in the Bonehoard.
Of course, there are about a dozen holes in this theory, but since it is mine, of course I prefer to believe it. I think it is much more interesting. One possibly interesting implication is the outbreak of a seeming plague, in which certain persons with too much exposure to Hammer tech develop psychosis, turn half-dead, etc.
TF on 21/1/2005 at 21:06
Very interesting hypothesis, doctorfrog.
About the zombies in the Bonehoard, there's a readable (unused?) which specifies that the workers of the tomb were 'given eternal vigilance' by mages.
EDIT: I don't know where I picked THAT up, but I just checked Thief 1's books and the readable is not there. Darn.
S_Hole on 21/1/2005 at 21:08
while i think that the last theory is just silly... weren't the T2 dancing zombies just next to one of those lightning lamps?
Lytha on 21/1/2005 at 22:26
I don't think that the Trickster did lay a siege upon the Cathedral at all. I also don't think that the Woodsie Lord has any interest in creating zombies - he wants the dead bodies feed the plants instead.
(Okay, the pagan with the necromancer's wand is an argument against this, but I think he is a case of "if all else fails, I will use the nuke (aka necromancer's staff that I stole)"-kind of thinking.)
No... the Eye was enough reason for the hammerites go nuts. As we know, it is an "attention seeker" and "show-off" and it likes to talk with people. In fact, I believe the Wieldstrom Museum would have become a crazy spooky house (just like RTC), if the Eye had stayed there for some years.
The Eye: Boring, boring, boring. I'm gonna head back to the altar now and talk some more with that Renault fellow. Hey, you! Psst, over here!
Renault: Didst I hear something?
The Eye: Yeah, of course you heard something. Come on, talk with me a bit. I am bored.
Renault: runs away to talk with some other hammerite about the voices he's hearing
Martello: Thou hearest voices, brother? That surely sounds like trickery of the Trickster himself!
Renault: Nay, it was not the Trickster. It sounded different...
Martello: Different, eh? So, thou knowest how the voice of the Trickster doest sound? Havest thou spoken with him during dark rituals? Heretic!
Well anyway. Imagine that they were unaware that this Eye, this rock, was able to communicate with them; they heard its voice inside of their heads; and hearing voices is not really the sign of a sane mind. And The Eye did not just say friendly stuff like "wash yer hands" or "salt the fries" - remember the stuff it told Garrett during the endgame of Thief III. It was quite disturbing stuff ("Did you miss your eye? I have seen many things with it... maybe I will take the other one, too."); and that probably amused it with no end.
The hammerites must have thought they were mad. They probably went for each other's throat after a short while.
dr. cello on 21/1/2005 at 22:33
I think the reason the bodies look like zombies, Lytha, are because the zombies are supposed to look decayed. Bodies decay faster in water, if memory serves.
Pitch on 21/1/2005 at 22:39
[TDS spoilers]
Interesting point, Lytha. Here's something to back that up (found it in [SPOILER]Gamall lair[/SPOILER]
[SPOILER]"For the Heart and the Eye, they are attention seekers - and this has brought them both to the Wieldstrom Museum where they pass as ordinary displays. There they feed their desire to wound, to entrap, to pollute the minds of susceptible humans."[/SPOILER]